# SOME DESCRIPTIVE TITLE. # Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER # This file is distributed under the same license as the PACKAGE package. # FIRST AUTHOR , YEAR. # #, fuzzy msgid "" msgstr "" "Project-Id-Version: lordsawar 0.1.7-pre3\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2010-02-28 10:13+0000\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=CHARSET\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=INTEGER; plural=EXPRESSION;\n" #: ../dat/glade/about-dialog.ui.h:1 msgid "" "Freedom is the most important \n" "feature of this game." msgstr "" #. TRANSLATORS: Replace this string with your names, one name per line. #: ../dat/glade/about-dialog.ui.h:4 msgid "Joe Hansen" msgstr "" #: ../dat/glade/about-dialog.ui.h:5 msgid "The GNU General Public License version 3 or later at your option." msgstr "" #: ../dat/glade/about-dialog.ui.h:6 msgid "The LordsAWar Website" msgstr "" #: ../dat/glade/army-bonus-dialog.ui.h:1 msgid "Army Bonus" msgstr "" #: ../dat/glade/army-bonus-dialog.ui.h:2 ../dat/glade/game-window.ui.h:2 msgid "Army Bonus" msgstr "" #: ../dat/glade/army-bonus-dialog.ui.h:3 ../dat/glade/city-window.ui.h:7 #: ../dat/glade/destination-dialog.ui.h:13 #: ../dat/glade/diplomacy-dialog.ui.h:5 #: ../dat/glade/game-options-dialog.ui.h:28 ../dat/glade/hero-dialog.ui.h:9 #: ../dat/glade/hero-levels-dialog.ui.h:3 #: ../dat/glade/history-report-dialog.ui.h:6 #: ../dat/glade/item-bonus-dialog.ui.h:3 #: ../dat/glade/main-preferences-dialog.ui.h:10 #: ../dat/glade/preferences-dialog.ui.h:10 ../dat/glade/report-dialog.ui.h:11 #: ../dat/glade/ruin-report-dialog.ui.h:6 #: ../dat/glade/stack-info-dialog.ui.h:3 #: ../dat/glade/editor/itemlist-dialog.ui.h:16 #: ../dat/glade/editor/reward-list-dialog.ui.h:3 #: ../dat/glade/editor/tile-preview-dialog.ui.h:2 #: ../dat/glade/editor/tileset-selector-editor-dialog.ui.h:8 #: ../dat/glade/editor/tileset-flag-editor-dialog.ui.h:6 #: ../dat/glade/editor/tileset-explosion-picture-editor-dialog.ui.h:7 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2665 msgid "_Close" msgstr "" #: ../dat/glade/army-gains-level-dialog.ui.h:1 msgid "Army Gained Level" msgstr "" #: ../dat/glade/army-gains-level-dialog.ui.h:2 msgid "_Choose" msgstr "" #: ../dat/glade/buy-production-dialog.ui.h:1 msgid "Buy Production" msgstr "" #: ../dat/glade/buy-production-dialog.ui.h:2 msgid "Buy Production" msgstr "" #: ../dat/glade/buy-production-dialog.ui.h:3 msgid "_Buy" msgstr "" #: ../dat/glade/buy-production-dialog.ui.h:4 #: ../dat/glade/city-raze-dialog.ui.h:1 ../dat/glade/city-rename-dialog.ui.h:2 #: ../dat/glade/fight-order-dialog.ui.h:3 #: ../dat/glade/game-lobby-dialog.ui.h:12 #: ../dat/glade/game-preferences-dialog.ui.h:12 #: ../dat/glade/load-scenario-dialog.ui.h:7 #: ../dat/glade/new-network-game-dialog.ui.h:7 #: ../dat/glade/pick-network-game-to-join-dialog.ui.h:8 #: ../dat/glade/signpost-change-dialog.ui.h:2 #: ../dat/glade/new-random-map-dialog.ui.h:26 #: ../dat/glade/editor/armyset-info-dialog.ui.h:9 #: ../dat/glade/editor/city-editor-dialog.ui.h:13 #: ../dat/glade/editor/map-info-dialog.ui.h:7 #: ../dat/glade/editor/new-map-dialog.ui.h:27 #: ../dat/glade/editor/switch-sets-dialog.ui.h:11 #: ../dat/glade/editor/players-dialog.ui.h:3 #: ../dat/glade/editor/reward-editor-dialog.ui.h:16 #: ../dat/glade/editor/ruin-editor-dialog.ui.h:17 #: ../dat/glade/editor/select-army-dialog.ui.h:2 #: ../dat/glade/editor/select-hidden-ruin-dialog.ui.h:2 #: ../dat/glade/editor/select-item-dialog.ui.h:2 #: ../dat/glade/editor/select-reward-dialog.ui.h:2 #: ../dat/glade/editor/signpost-editor-dialog.ui.h:4 #: ../dat/glade/editor/stack-editor-dialog.ui.h:6 #: ../dat/glade/editor/temple-editor-dialog.ui.h:7 #: ../dat/glade/editor/tileset-info-dialog.ui.h:10 #: ../dat/glade/editor/masked-image-editor-dialog.ui.h:3 #: ../dat/glade/editor/image-editor-dialog.ui.h:3 #: ../dat/glade/editor/hero-editor-dialog.ui.h:5 #: ../dat/glade/editor/backpack-editor-dialog.ui.h:6 #: ../dat/glade/editor/editor-quit-dialog.ui.h:4 #: ../dat/glade/editor/cityset-info-dialog.ui.h:10 #: ../dat/glade/editor/shieldset-info-dialog.ui.h:10 msgid "_Cancel" msgstr "" #: ../dat/glade/city-defeated-dialog.ui.h:1 msgid "The city is yours! Will you..." msgstr "" #: ../dat/glade/city-defeated-dialog.ui.h:2 msgid "Victory!" msgstr "" #: ../dat/glade/city-defeated-dialog.ui.h:3 msgid "_Occupy" msgstr "" #: ../dat/glade/city-defeated-dialog.ui.h:4 msgid "_Pillage" msgstr "" #: ../dat/glade/city-defeated-dialog.ui.h:5 ../dat/glade/city-window.ui.h:8 msgid "_Raze" msgstr "" #: ../dat/glade/city-defeated-dialog.ui.h:6 msgid "_Sack" msgstr "" #: ../dat/glade/city-looted-dialog.ui.h:1 msgid "Your troops have looted the city!" msgstr "" #: ../dat/glade/city-looted-dialog.ui.h:2 #: ../dat/glade/city-pillaged-dialog.ui.h:2 #: ../dat/glade/city-razed-dialog.ui.h:2 #: ../dat/glade/city-sacked-dialog.ui.h:2 #: ../dat/glade/game-loaded-dialog.ui.h:2 ../dat/glade/game-over-dialog.ui.h:1 #: ../dat/glade/hero-brings-allies-dialog.ui.h:1 #: ../dat/glade/medal-awarded-dialog.ui.h:2 #: ../dat/glade/military-advisor-dialog.ui.h:1 #: ../dat/glade/next-player-turn-dialog.ui.h:2 #: ../dat/glade/player-died-dialog.ui.h:2 #: ../dat/glade/quest-assigned-dialog.ui.h:1 #: ../dat/glade/quest-report-dialog.ui.h:3 #: ../dat/glade/quest-expired-dialog.ui.h:2 #: ../dat/glade/ruinfight-finished-dialog.ui.h:2 #: ../dat/glade/ruinfight-started-dialog.ui.h:2 #: ../dat/glade/ruin-rewarded-dialog.ui.h:2 #: ../dat/glade/ruin-searched-dialog.ui.h:1 ../dat/glade/sage-dialog.ui.h:5 #: ../dat/glade/surrender-refused-dialog.ui.h:2 msgid "_Continue" msgstr "" #: ../dat/glade/city-pillaged-dialog.ui.h:1 msgid "Your troops have pillaged the city!" msgstr "" #: ../dat/glade/city-razed-dialog.ui.h:1 #: ../dat/glade/city-sacked-dialog.ui.h:1 msgid "Your troops have sacked the city!" msgstr "" #: ../dat/glade/city-raze-dialog.ui.h:2 ../dat/glade/city-rename-dialog.ui.h:3 #: ../dat/glade/fight-order-dialog.ui.h:4 #: ../dat/glade/new-network-game-dialog.ui.h:8 #: ../dat/glade/signpost-change-dialog.ui.h:3 #: ../dat/glade/editor/armyset-info-dialog.ui.h:10 #: ../dat/glade/editor/city-editor-dialog.ui.h:14 #: ../dat/glade/editor/map-info-dialog.ui.h:8 #: ../dat/glade/editor/players-dialog.ui.h:4 #: ../dat/glade/editor/reward-editor-dialog.ui.h:17 #: ../dat/glade/editor/ruin-editor-dialog.ui.h:18 #: ../dat/glade/editor/signpost-editor-dialog.ui.h:5 #: ../dat/glade/editor/stack-editor-dialog.ui.h:8 #: ../dat/glade/editor/temple-editor-dialog.ui.h:8 #: ../dat/glade/editor/tileset-info-dialog.ui.h:11 #: ../dat/glade/editor/masked-image-editor-dialog.ui.h:4 #: ../dat/glade/editor/image-editor-dialog.ui.h:4 #: ../dat/glade/editor/hero-editor-dialog.ui.h:8 #: ../dat/glade/editor/backpack-editor-dialog.ui.h:7 #: ../dat/glade/editor/cityset-info-dialog.ui.h:11 #: ../dat/glade/editor/shieldset-info-dialog.ui.h:11 msgid "_OK" msgstr "" #: ../dat/glade/city-rename-dialog.ui.h:1 #: ../dat/glade/game-lobby-dialog.ui.h:6 ../dat/glade/hero-offer-dialog.ui.h:2 #: ../dat/glade/ruin-report-dialog.ui.h:4 #: ../dat/glade/editor/armyset-info-dialog.ui.h:6 #: ../dat/glade/editor/armyset-window.ui.h:33 #: ../dat/glade/editor/city-editor-dialog.ui.h:7 #: ../dat/glade/editor/itemlist-dialog.ui.h:14 #: ../dat/glade/editor/map-info-dialog.ui.h:6 #: ../dat/glade/editor/ruin-editor-dialog.ui.h:9 #: ../dat/glade/editor/temple-editor-dialog.ui.h:4 #: ../dat/glade/editor/tileset-info-dialog.ui.h:7 #: ../dat/glade/editor/tileset-window.ui.h:15 #: ../dat/glade/editor/hero-editor-dialog.ui.h:4 #: ../dat/glade/editor/cityset-info-dialog.ui.h:7 #: ../dat/glade/editor/shieldset-info-dialog.ui.h:7 msgid "Name:" msgstr "" #: ../dat/glade/city-window.ui.h:1 ../dat/glade/hero-dialog.ui.h:5 #: ../dat/glade/editor/backpack-editor-dialog.ui.h:3 msgid "Buy a production capability" msgstr "" #: ../dat/glade/city-window.ui.h:2 ../dat/glade/destination-dialog.ui.h:8 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/city-window.cpp:270 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/destination-dialog.cpp:228 msgid "Current:" msgstr "" #: ../dat/glade/city-window.ui.h:3 msgid "R_ename" msgstr "" #: ../dat/glade/city-window.ui.h:4 msgid "Set destination for produced armies" msgstr "" #: ../dat/glade/city-window.ui.h:5 ../dat/glade/hero-dialog.ui.h:8 #: ../dat/glade/editor/backpack-editor-dialog.ui.h:4 msgid "Stop producing armies" msgstr "" #: ../dat/glade/city-window.ui.h:6 msgid "_Buy..." msgstr "" #: ../dat/glade/city-window.ui.h:9 msgid "_Stop" msgstr "" #: ../dat/glade/city-window.ui.h:10 msgid "_Vector..." msgstr "" #: ../dat/glade/destination-dialog.ui.h:1 msgid "4t" msgstr "" #: ../dat/glade/destination-dialog.ui.h:2 msgid "Chan_ge" msgstr "" #: ../dat/glade/destination-dialog.ui.h:3 msgid "Choose Destination" msgstr "" #: ../dat/glade/destination-dialog.ui.h:4 msgid "" "Click here to change the\n" "destination of armies" msgstr "" #: ../dat/glade/destination-dialog.ui.h:6 msgid "" "Click here to vector to\n" "a new city" msgstr "" #: ../dat/glade/destination-dialog.ui.h:9 msgid "Next Turn:" msgstr "" #: ../dat/glade/destination-dialog.ui.h:10 msgid "" "See\n" "All" msgstr "" #: ../dat/glade/destination-dialog.ui.h:12 msgid "Turn After:" msgstr "" #: ../dat/glade/destination-dialog.ui.h:14 msgid "_Vector" msgstr "" #: ../dat/glade/diplomacy-dialog.ui.h:1 msgid "Diplomatic Proposals" msgstr "" #: ../dat/glade/diplomacy-dialog.ui.h:2 msgid "Diplomatic State" msgstr "" #: ../dat/glade/diplomacy-dialog.ui.h:3 msgid "Their Proposals" msgstr "" #: ../dat/glade/diplomacy-dialog.ui.h:4 msgid "Your offers and replies" msgstr "" #: ../dat/glade/diplomacy-dialog.ui.h:6 msgid "_Report" msgstr "" #: ../dat/glade/diplomacy-dialog.ui.h:7 msgid "player name" msgstr "" #: ../dat/glade/diplomacy-report-dialog.ui.h:1 msgid "Diplomacy Report" msgstr "" #: ../dat/glade/fight-order-dialog.ui.h:1 msgid "Fight Order" msgstr "" #: ../dat/glade/fight-order-dialog.ui.h:2 ../dat/glade/game-window.ui.h:12 msgid "Fight Order" msgstr "" #: ../dat/glade/fight-order-dialog.ui.h:5 msgid "_Reverse Order" msgstr "" #: ../dat/glade/game-loaded-dialog.ui.h:1 msgid "Game Loaded" msgstr "" #: ../dat/glade/game-lobby-dialog.ui.h:1 msgid "" msgstr "" #: ../dat/glade/game-lobby-dialog.ui.h:2 msgid "Chat" msgstr "" #: ../dat/glade/game-lobby-dialog.ui.h:3 #: ../dat/glade/game-preferences-dialog.ui.h:3 #: ../dat/glade/preferences-dialog.ui.h:1 #: ../dat/glade/editor/players-dialog.ui.h:1 msgid "Players" msgstr "" #: ../dat/glade/game-lobby-dialog.ui.h:4 msgid "Scenario Details" msgstr "" #: ../dat/glade/game-lobby-dialog.ui.h:5 msgid "Cities:" msgstr "" #: ../dat/glade/game-lobby-dialog.ui.h:7 msgid "Network Game" msgstr "" #: ../dat/glade/game-lobby-dialog.ui.h:8 #: ../dat/glade/new-random-map-dialog.ui.h:14 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/new-map-dialog.cpp:139 msgid "Random" msgstr "" #: ../dat/glade/game-lobby-dialog.ui.h:9 msgid "Send:" msgstr "" #: ../dat/glade/game-lobby-dialog.ui.h:10 msgid "Show Options" msgstr "" #: ../dat/glade/game-lobby-dialog.ui.h:11 msgid "Turn:" msgstr "" #: ../dat/glade/game-lobby-dialog.ui.h:13 msgid "_Play" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:1 msgid "Affecting Difficulty" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:2 msgid "Not Affecting Difficulty" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:3 msgid "Active" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:4 msgid "Always Allowed" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:5 msgid "Average" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:6 msgid "Cusp of War" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:7 msgid "Defensive" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:8 ../dat/glade/game-window.ui.h:7 msgid "Diplomacy" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:9 msgid "Enemy Head Start" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:10 msgid "Evenly Divided" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:11 msgid "Game Options" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:12 msgid "Hidden Map" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:13 msgid "Intense Combat" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:14 msgid "Military Advisor" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:15 msgid "Neutral Cities:" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:16 msgid "Never Allowed" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:17 msgid "Off" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:18 msgid "One Per Hero" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:19 msgid "One Per Player" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:20 msgid "Only On Capture" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:21 msgid "Quests:" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:22 msgid "Quick Start:" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:23 msgid "Random Turns" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:24 msgid "Razing Cities:" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:25 msgid "Strong" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:26 msgid "View Enemies" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:27 msgid "View Production" msgstr "" #: ../dat/glade/game-preferences-dialog.ui.h:1 msgid "Difficulty" msgstr "" #: ../dat/glade/game-preferences-dialog.ui.h:2 msgid "Game Name:" msgstr "" #: ../dat/glade/game-preferences-dialog.ui.h:4 #: ../dat/glade/editor/armyset-window.ui.h:13 msgid "Advanced" msgstr "" #: ../dat/glade/game-preferences-dialog.ui.h:5 msgid "Beginner" msgstr "" #: ../dat/glade/game-preferences-dialog.ui.h:6 #: ../dat/glade/editor/new-map-dialog.ui.h:6 msgid "Custom" msgstr "" #: ../dat/glade/game-preferences-dialog.ui.h:7 msgid "Edit Options" msgstr "" #: ../dat/glade/game-preferences-dialog.ui.h:8 msgid "I am the Lord Of War!" msgstr "" #: ../dat/glade/game-preferences-dialog.ui.h:9 msgid "Intermediate" msgstr "" #: ../dat/glade/game-preferences-dialog.ui.h:10 #: ../dat/glade/game-window.ui.h:34 msgid "New Game" msgstr "" #: ../dat/glade/game-preferences-dialog.ui.h:11 msgid "Rating:" msgstr "" #: ../dat/glade/game-preferences-dialog.ui.h:13 msgid "_Start Game" msgstr "" #: ../dat/glade/game-quit-dialog.ui.h:1 msgid "" "Are you sure you\n" "want to quit this game\n" "O great and valiant\n" "warrior?" msgstr "" #: ../dat/glade/game-quit-dialog.ui.h:5 ../dat/glade/game-window.ui.h:40 msgid "Quit" msgstr "" #: ../dat/glade/game-quit-dialog.ui.h:6 #: ../dat/glade/temple-visit-dialog.ui.h:4 msgid "_No" msgstr "" #: ../dat/glade/game-quit-dialog.ui.h:7 #: ../dat/glade/temple-visit-dialog.ui.h:5 msgid "_Yes" msgstr "" #: ../dat/glade/game-window.ui.h:1 ../dat/glade/report-dialog.ui.h:3 msgid "Army" msgstr "" #: ../dat/glade/game-window.ui.h:3 msgid "Build" msgstr "" #: ../dat/glade/game-window.ui.h:4 msgid "Center the map on the stack." msgstr "" #: ../dat/glade/game-window.ui.h:5 ../dat/glade/new-random-map-dialog.ui.h:3 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:116 msgid "Cities" msgstr "" #: ../dat/glade/game-window.ui.h:6 ../dat/glade/history-report-dialog.ui.h:1 #: ../dat/glade/report-dialog.ui.h:4 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/main-window.cpp:1265 msgid "City" msgstr "" #: ../dat/glade/game-window.ui.h:8 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:1389 msgid "Disband" msgstr "" #: ../dat/glade/game-window.ui.h:9 msgid "End Turn" msgstr "" #: ../dat/glade/game-window.ui.h:10 msgid "End the turn." msgstr "" #: ../dat/glade/game-window.ui.h:11 ../dat/glade/history-report-dialog.ui.h:2 msgid "Events" msgstr "" #: ../dat/glade/game-window.ui.h:13 msgid "Game" msgstr "" #: ../dat/glade/game-window.ui.h:14 ../dat/glade/history-report-dialog.ui.h:3 #: ../dat/glade/report-dialog.ui.h:5 #: ../dat/glade/editor/reward-editor-dialog.ui.h:7 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/sage-dialog.cpp:142 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/players-dialog.cpp:57 msgid "Gold" msgstr "" #: ../dat/glade/game-window.ui.h:15 msgid "" "Group\n" "Moves\n" "XX" msgstr "" #: ../dat/glade/game-window.ui.h:18 msgid "Group or ungroup the army units into a single stack." msgstr "" #: ../dat/glade/game-window.ui.h:19 msgid "Group/Ungroup" msgstr "" #: ../dat/glade/game-window.ui.h:20 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2122 msgid "Grp" msgstr "" #: ../dat/glade/game-window.ui.h:21 msgid "Have all stacks move along their routes." msgstr "" #: ../dat/glade/game-window.ui.h:22 msgid "Have the stack search the immediate area." msgstr "" #: ../dat/glade/game-window.ui.h:23 msgid "Have the stack stay here in defensive mode." msgstr "" #: ../dat/glade/game-window.ui.h:24 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-dialog.cpp:102 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-levels-dialog.cpp:54 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/quest-report-dialog.cpp:59 msgid "Hero" msgstr "" #: ../dat/glade/game-window.ui.h:25 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:64 msgid "History" msgstr "" #: ../dat/glade/game-window.ui.h:26 msgid "Inspect" msgstr "" #: ../dat/glade/game-window.ui.h:27 msgid "Items" msgstr "" #: ../dat/glade/game-window.ui.h:28 msgid "Leave Here" msgstr "" #: ../dat/glade/game-window.ui.h:29 msgid "Levels" msgstr "" #: ../dat/glade/game-window.ui.h:30 msgid "Load Game" msgstr "" #: ../dat/glade/game-window.ui.h:31 msgid "Make the stack stay here." msgstr "" #: ../dat/glade/game-window.ui.h:32 msgid "Make the stack travel along its route." msgstr "" #: ../dat/glade/game-window.ui.h:33 msgid "Move All" msgstr "" #: ../dat/glade/game-window.ui.h:35 ../dat/glade/hero-dialog.ui.h:6 msgid "Next" msgstr "" #: ../dat/glade/game-window.ui.h:36 msgid "Order" msgstr "" #: ../dat/glade/game-window.ui.h:37 msgid "Plant Flag" msgstr "" #: ../dat/glade/game-window.ui.h:38 ../dat/glade/report-dialog.ui.h:8 msgid "Production" msgstr "" #: ../dat/glade/game-window.ui.h:39 msgid "Quest" msgstr "" #: ../dat/glade/game-window.ui.h:41 msgid "Reports" msgstr "" #: ../dat/glade/game-window.ui.h:42 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:1453 msgid "Resign" msgstr "" #: ../dat/glade/game-window.ui.h:43 ../dat/glade/history-report-dialog.ui.h:4 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/ruin-report-dialog.cpp:138 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/main-window.cpp:1267 msgid "Ruin" msgstr "" #: ../dat/glade/game-window.ui.h:44 ../dat/glade/new-random-map-dialog.ui.h:15 #: ../dat/glade/editor/new-map-dialog.ui.h:15 msgid "Ruins" msgstr "" #: ../dat/glade/game-window.ui.h:45 msgid "Save Game" msgstr "" #: ../dat/glade/game-window.ui.h:46 msgid "Save Game As..." msgstr "" #: ../dat/glade/game-window.ui.h:47 msgid "Search" msgstr "" #: ../dat/glade/game-window.ui.h:48 msgid "Select another stack to move." msgstr "" #: ../dat/glade/game-window.ui.h:49 msgid "Show Lobby" msgstr "" #: ../dat/glade/game-window.ui.h:50 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:1331 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/main-window.cpp:1269 msgid "Signpost" msgstr "" #: ../dat/glade/game-window.ui.h:51 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/main-window.cpp:1263 msgid "Stack" msgstr "" #: ../dat/glade/game-window.ui.h:52 msgid "Take diplomatic action." msgstr "" #: ../dat/glade/game-window.ui.h:53 ../dat/glade/editor/main-window.ui.h:13 msgid "Toggle _Grid" msgstr "" #: ../dat/glade/game-window.ui.h:54 ../dat/glade/triumphs-dialog.ui.h:2 msgid "Triumphs" msgstr "" #: ../dat/glade/game-window.ui.h:56 #, no-c-format msgid "Turn: %6" msgstr "" #: ../dat/glade/game-window.ui.h:57 msgid "Unselect the stack." msgstr "" #: ../dat/glade/game-window.ui.h:58 msgid "Vectoring" msgstr "" #: ../dat/glade/game-window.ui.h:59 msgid "View" msgstr "" #: ../dat/glade/game-window.ui.h:60 ../dat/glade/history-report-dialog.ui.h:5 msgid "Winners" msgstr "" #: ../dat/glade/game-window.ui.h:61 ../dat/glade/report-dialog.ui.h:10 msgid "Winning" msgstr "" #: ../dat/glade/game-window.ui.h:62 ../dat/glade/editor/main-window.ui.h:20 msgid "_Fullscreen" msgstr "" #: ../dat/glade/game-window.ui.h:63 ../dat/glade/editor/armyset-window.ui.h:54 #: ../dat/glade/editor/main-window.ui.h:21 #: ../dat/glade/editor/tileset-window.ui.h:31 #: ../dat/glade/editor/cityset-window.ui.h:21 #: ../dat/glade/editor/shieldset-window.ui.h:13 msgid "_Help" msgstr "" #: ../dat/glade/game-window.ui.h:64 ../dat/glade/splash-window.ui.h:5 msgid "_Preferences" msgstr "" #: ../dat/glade/game-window.ui.h:65 msgid "_Turn" msgstr "" #: ../dat/glade/hero-dialog.ui.h:1 #: ../dat/glade/editor/hero-editor-dialog.ui.h:1 msgid "Hero" msgstr "" #: ../dat/glade/hero-dialog.ui.h:2 msgid "History" msgstr "" #: ../dat/glade/hero-dialog.ui.h:3 #: ../dat/glade/editor/backpack-editor-dialog.ui.h:1 msgid "Items" msgstr "" #: ../dat/glade/hero-dialog.ui.h:4 msgid "Your Heroes" msgstr "" #: ../dat/glade/hero-dialog.ui.h:7 msgid "Previous" msgstr "" #: ../dat/glade/hero-dialog.ui.h:10 msgid "_Drop" msgstr "" #: ../dat/glade/hero-dialog.ui.h:11 msgid "_Pick up" msgstr "" #: ../dat/glade/hero-levels-dialog.ui.h:1 msgid "Hero Levels" msgstr "" #: ../dat/glade/hero-levels-dialog.ui.h:2 msgid "Hero Levels" msgstr "" #: ../dat/glade/hero-offer-dialog.ui.h:1 ../dat/glade/surrender-dialog.ui.h:1 msgid "A_ccept" msgstr "" #: ../dat/glade/hero-offer-dialog.ui.h:3 ../dat/glade/surrender-dialog.ui.h:3 msgid "_Decline" msgstr "" #: ../dat/glade/hero-offer-dialog.ui.h:4 msgid "female" msgstr "" #: ../dat/glade/hero-offer-dialog.ui.h:5 msgid "male" msgstr "" #: ../dat/glade/item-bonus-dialog.ui.h:1 msgid "Item Bonus" msgstr "" #: ../dat/glade/item-bonus-dialog.ui.h:2 msgid "Item Bonus" msgstr "" #: ../dat/glade/load-scenario-dialog.ui.h:1 msgid "Scenarios" msgstr "" #: ../dat/glade/load-scenario-dialog.ui.h:2 msgid "Add Scenario" msgstr "" #: ../dat/glade/load-scenario-dialog.ui.h:3 msgid "Number of Cities:" msgstr "" #: ../dat/glade/load-scenario-dialog.ui.h:4 msgid "Number of Players:" msgstr "" #: ../dat/glade/load-scenario-dialog.ui.h:5 msgid "Remove Scenario" msgstr "" #: ../dat/glade/load-scenario-dialog.ui.h:6 msgid "Select Scenario To Play" msgstr "" #: ../dat/glade/load-scenario-dialog.ui.h:8 #: ../dat/glade/editor/select-army-dialog.ui.h:3 #: ../dat/glade/editor/select-hidden-ruin-dialog.ui.h:3 #: ../dat/glade/editor/select-item-dialog.ui.h:3 #: ../dat/glade/editor/select-reward-dialog.ui.h:3 msgid "_Select" msgstr "" #: ../dat/glade/main-preferences-dialog.ui.h:1 msgid "(requires restart)" msgstr "" #: ../dat/glade/main-preferences-dialog.ui.h:2 msgid "Game" msgstr "" #: ../dat/glade/main-preferences-dialog.ui.h:3 msgid "Sound" msgstr "" #: ../dat/glade/main-preferences-dialog.ui.h:4 #: ../dat/glade/preferences-dialog.ui.h:3 msgid "Volume:" msgstr "" #: ../dat/glade/main-preferences-dialog.ui.h:5 #: ../dat/glade/preferences-dialog.ui.h:6 msgid "Play _music" msgstr "" #: ../dat/glade/main-preferences-dialog.ui.h:6 #: ../dat/glade/preferences-dialog.ui.h:7 msgid "Preferences" msgstr "" #: ../dat/glade/main-preferences-dialog.ui.h:7 #: ../dat/glade/preferences-dialog.ui.h:8 msgid "Show Commentator" msgstr "" #: ../dat/glade/main-preferences-dialog.ui.h:8 msgid "Show plain windows" msgstr "" #: ../dat/glade/main-preferences-dialog.ui.h:9 msgid "Show popup at beginning of _turn" msgstr "" #: ../dat/glade/medal-awarded-dialog.ui.h:1 msgid "Medal Awarded" msgstr "" #: ../dat/glade/new-network-game-dialog.ui.h:1 msgid "" "I want to join a game\n" "already in progress." msgstr "" #: ../dat/glade/new-network-game-dialog.ui.h:3 msgid "" "I want to start a new game\n" "that others can join." msgstr "" #: ../dat/glade/new-network-game-dialog.ui.h:5 msgid "New Network Game" msgstr "" #: ../dat/glade/new-network-game-dialog.ui.h:6 msgid "Nickname:" msgstr "" #: ../dat/glade/next-player-turn-dialog.ui.h:1 msgid "Next Turn" msgstr "" #: ../dat/glade/pick-network-game-to-join-dialog.ui.h:1 msgid "Recently Joined Games" msgstr "" #: ../dat/glade/pick-network-game-to-join-dialog.ui.h:2 msgid "Clear List" msgstr "" #: ../dat/glade/pick-network-game-to-join-dialog.ui.h:3 msgid "Hostname:" msgstr "" #: ../dat/glade/pick-network-game-to-join-dialog.ui.h:4 msgid "Pick a game to Join" msgstr "" #: ../dat/glade/pick-network-game-to-join-dialog.ui.h:5 msgid "Port:" msgstr "" #: ../dat/glade/pick-network-game-to-join-dialog.ui.h:6 msgid "" "Type in the name of the computer\n" "whose game you would like to join." msgstr "" #: ../dat/glade/pick-network-game-to-join-dialog.ui.h:9 msgid "_Connect" msgstr "" #: ../dat/glade/player-died-dialog.ui.h:1 msgid "Game Lost" msgstr "" #: ../dat/glade/player-resign-completed-dialog.ui.h:1 msgid "" "Ha! Now I've burned everything!\n" "Let the enemy come!" msgstr "" #: ../dat/glade/player-resign-completed-dialog.ui.h:3 msgid "Resigned" msgstr "" #: ../dat/glade/preferences-dialog.ui.h:2 msgid "Settings" msgstr "" #: ../dat/glade/preferences-dialog.ui.h:4 msgid "Faster" msgstr "" #: ../dat/glade/preferences-dialog.ui.h:5 msgid "Movement Speed:" msgstr "" #: ../dat/glade/preferences-dialog.ui.h:9 msgid "Slower" msgstr "" #: ../dat/glade/quest-report-dialog.ui.h:1 msgid "Hero:" msgstr "" #: ../dat/glade/quest-report-dialog.ui.h:2 msgid "Quests Report" msgstr "" #: ../dat/glade/quest-expired-dialog.ui.h:1 msgid "Quest Expired" msgstr "" #: ../dat/glade/report-dialog.ui.h:1 msgid "Amount of gold each side possesses" msgstr "" #: ../dat/glade/report-dialog.ui.h:2 msgid "Armies you produced this turn" msgstr "" #: ../dat/glade/report-dialog.ui.h:6 msgid "Number of armies each side owns" msgstr "" #: ../dat/glade/report-dialog.ui.h:7 msgid "Number of cities each side owns" msgstr "" #: ../dat/glade/report-dialog.ui.h:9 msgid "Who is the most powerful nation" msgstr "" #: ../dat/glade/ruinfight-finished-dialog.ui.h:1 msgid "...is victorious! or ...is slain by it!" msgstr "" #: ../dat/glade/ruinfight-started-dialog.ui.h:1 msgid "So and so encounters a monster and..." msgstr "" #: ../dat/glade/ruin-report-dialog.ui.h:1 msgid "Details" msgstr "" #: ../dat/glade/ruin-report-dialog.ui.h:2 #: ../dat/glade/editor/armyset-window.ui.h:21 #: ../dat/glade/editor/map-info-dialog.ui.h:3 #: ../dat/glade/editor/ruin-editor-dialog.ui.h:4 #: ../dat/glade/editor/temple-editor-dialog.ui.h:2 #: ../dat/glade/editor/tileset-info-dialog.ui.h:3 #: ../dat/glade/editor/cityset-info-dialog.ui.h:3 #: ../dat/glade/editor/shieldset-info-dialog.ui.h:3 msgid "Description:" msgstr "" #: ../dat/glade/ruin-report-dialog.ui.h:3 msgid "Explored:" msgstr "" #: ../dat/glade/ruin-report-dialog.ui.h:5 #: ../dat/glade/editor/temple-editor-dialog.ui.h:6 #: ../dat/glade/editor/tileset-window.ui.h:23 msgid "Type:" msgstr "" #: ../dat/glade/ruin-rewarded-dialog.ui.h:1 msgid "The Sages show thee the site of X where Y can be found." msgstr "" #: ../dat/glade/sage-dialog.ui.h:1 msgid "" "The Sage greets you warmly...\n" "\"Welcome, O seeker of knowledge.\n" "I can show thee many things - items, money or maps.\n" "What wouldst thou ask of me\"" msgstr "" #: ../dat/glade/signpost-change-dialog.ui.h:1 msgid "Message:" msgstr "" #: ../dat/glade/splash-window.ui.h:1 msgid "L_oad Game" msgstr "" #: ../dat/glade/splash-window.ui.h:2 msgid "New Play By _Mail Game" msgstr "" #: ../dat/glade/splash-window.ui.h:3 msgid "New _Game" msgstr "" #: ../dat/glade/splash-window.ui.h:4 msgid "New _Network Game" msgstr "" #: ../dat/glade/splash-window.ui.h:6 #: ../dat/glade/editor/armyset-window.ui.h:57 #: ../dat/glade/editor/main-window.ui.h:28 #: ../dat/glade/editor/tileset-window.ui.h:35 msgid "_Quit" msgstr "" #: ../dat/glade/stack-info-dialog.ui.h:1 #: ../dat/glade/editor/stack-editor-dialog.ui.h:1 msgid "Stack" msgstr "" #: ../dat/glade/stack-info-dialog.ui.h:2 msgid "Stack Info" msgstr "" #: ../dat/glade/stack-info-dialog.ui.h:4 msgid "_Group" msgstr "" #: ../dat/glade/stack-info-dialog.ui.h:5 msgid "_Ungroup" msgstr "" #: ../dat/glade/surrender-dialog.ui.h:2 msgid "An Offer of Peace!" msgstr "" #: ../dat/glade/surrender-refused-dialog.ui.h:1 msgid "Surrender Refused!" msgstr "" #: ../dat/glade/temple-visit-dialog.ui.h:1 msgid "" "Your armies have been blessed!\n" "\n" "Do you seek a quest?" msgstr "" #: ../dat/glade/treachery-dialog.ui.h:1 msgid "Treachery!" msgstr "" #: ../dat/glade/treachery-dialog.ui.h:2 msgid "Whoops! _Pardon me, friend." msgstr "" #: ../dat/glade/treachery-dialog.ui.h:3 msgid "_Attack!" msgstr "" #: ../dat/glade/triumphs-dialog.ui.h:1 msgid "Continue" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:1 #: ../dat/glade/editor/map-info-dialog.ui.h:1 #: ../dat/glade/editor/new-map-dialog.ui.h:2 msgid "Map" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:2 #: ../dat/glade/editor/new-map-dialog.ui.h:3 #: ../dat/glade/editor/switch-sets-dialog.ui.h:2 msgid "Army Set:" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:4 msgid "Cities can produce allies" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:5 #: ../dat/glade/editor/new-map-dialog.ui.h:4 #: ../dat/glade/editor/switch-sets-dialog.ui.h:3 msgid "City Set:" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:6 #: ../dat/glade/editor/new-map-dialog.ui.h:5 msgid "Create _Random Map" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:7 #: ../dat/glade/editor/new-map-dialog.ui.h:8 #: ../dat/glade/editor/tileset-window.ui.h:8 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/tileset-window.cpp:79 msgid "Forest" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:8 #: ../dat/glade/editor/new-map-dialog.ui.h:9 #: ../dat/glade/editor/tileset-window.ui.h:9 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/tileset-window.cpp:77 msgid "Grass" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:9 #: ../dat/glade/editor/new-map-dialog.ui.h:11 #: ../dat/glade/editor/tileset-window.ui.h:10 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/tileset-window.cpp:80 msgid "Hills" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:10 msgid "Make a New Random Map" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:11 #: ../dat/glade/editor/new-map-dialog.ui.h:12 #: ../dat/glade/editor/tileset-window.ui.h:13 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/tileset-window.cpp:81 msgid "Mountains" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:12 #: ../dat/glade/editor/new-map-dialog.ui.h:14 #: ../dat/glade/editor/switch-sets-dialog.ui.h:5 msgid "Normal" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:13 msgid "Other Map Objects" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:16 #: ../dat/glade/editor/new-map-dialog.ui.h:16 #: ../dat/glade/editor/switch-sets-dialog.ui.h:6 msgid "Shield Set:" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:17 #: ../dat/glade/editor/new-map-dialog.ui.h:17 msgid "Signposts" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:18 #: ../dat/glade/editor/new-map-dialog.ui.h:18 msgid "Size:" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:19 #: ../dat/glade/editor/new-map-dialog.ui.h:19 #: ../dat/glade/editor/switch-sets-dialog.ui.h:7 #: ../dat/glade/editor/tileset-selector-editor-dialog.ui.h:7 #: ../dat/glade/editor/tileset-explosion-picture-editor-dialog.ui.h:6 msgid "Small" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:20 #: ../dat/glade/editor/new-map-dialog.ui.h:20 #: ../dat/glade/editor/tileset-window.ui.h:20 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/tileset-window.cpp:82 msgid "Swamp" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:21 #: ../dat/glade/editor/new-map-dialog.ui.h:21 msgid "Temples" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:22 #: ../dat/glade/editor/new-map-dialog.ui.h:22 #: ../dat/glade/editor/switch-sets-dialog.ui.h:8 msgid "Tile Set:" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:23 #: ../dat/glade/editor/new-map-dialog.ui.h:23 #: ../dat/glade/editor/switch-sets-dialog.ui.h:9 msgid "Tile Size:" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:24 #: ../dat/glade/editor/new-map-dialog.ui.h:24 #: ../dat/glade/editor/switch-sets-dialog.ui.h:10 msgid "Tiny" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:25 #: ../dat/glade/editor/new-map-dialog.ui.h:25 #: ../dat/glade/editor/tileset-window.ui.h:25 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/tileset-window.cpp:78 msgid "Water" msgstr "" #: ../dat/glade/editor/armyset-info-dialog.ui.h:1 #: ../dat/glade/editor/cityset-info-dialog.ui.h:1 #: ../dat/glade/editor/shieldset-info-dialog.ui.h:1 msgid "Armyset" msgstr "" #: ../dat/glade/editor/armyset-info-dialog.ui.h:2 #: ../dat/glade/editor/map-info-dialog.ui.h:2 #: ../dat/glade/editor/tileset-info-dialog.ui.h:2 #: ../dat/glade/editor/cityset-info-dialog.ui.h:2 #: ../dat/glade/editor/shieldset-info-dialog.ui.h:2 msgid "Copyright:" msgstr "" #: ../dat/glade/editor/armyset-info-dialog.ui.h:3 #: ../dat/glade/editor/cityset-info-dialog.ui.h:4 #: ../dat/glade/editor/shieldset-info-dialog.ui.h:4 msgid "Edit Armyset Info" msgstr "" #: ../dat/glade/editor/armyset-info-dialog.ui.h:4 #: ../dat/glade/editor/tileset-info-dialog.ui.h:5 #: ../dat/glade/editor/cityset-info-dialog.ui.h:5 #: ../dat/glade/editor/shieldset-info-dialog.ui.h:5 msgid "Id:" msgstr "" #: ../dat/glade/editor/armyset-info-dialog.ui.h:5 #: ../dat/glade/editor/map-info-dialog.ui.h:5 #: ../dat/glade/editor/tileset-info-dialog.ui.h:6 #: ../dat/glade/editor/cityset-info-dialog.ui.h:6 #: ../dat/glade/editor/shieldset-info-dialog.ui.h:6 msgid "License:" msgstr "" #: ../dat/glade/editor/armyset-info-dialog.ui.h:7 #: ../dat/glade/editor/tileset-info-dialog.ui.h:9 #: ../dat/glade/editor/cityset-info-dialog.ui.h:8 #: ../dat/glade/editor/shieldset-info-dialog.ui.h:8 msgid "SubDirectory:" msgstr "" #: ../dat/glade/editor/armyset-info-dialog.ui.h:8 #: ../dat/glade/editor/cityset-info-dialog.ui.h:9 #: ../dat/glade/editor/shieldset-info-dialog.ui.h:9 msgid "The armyset will live in a directory with this name." msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:1 msgid "+1 Str in City" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:2 msgid "+1 Str in Forest" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:3 msgid "+1 Str in Hills" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:4 msgid "+1 Str in Open" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:5 msgid "+1 Str to Stack" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:6 msgid "+1 to Stack in Hills" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:7 msgid "+2 Str in City" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:8 msgid "+2 Str in Open" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:9 msgid "+2 Str to Stack" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:10 msgid "-1 Str to Enemy Stack" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:11 msgid "Fighting Bonus" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:12 msgid "Movement Bonus" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:14 msgid "Armyset _Information" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:15 msgid "Basic" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:16 msgid "Black Picture:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:17 msgid "Can Fly" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:18 msgid "Cost:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:19 msgid "Dark Blue Picture:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:20 msgid "Defends Ruins?" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:22 msgid "Edit Hero _Flag Picture" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:23 msgid "Edit _Bag of Items Picture" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:24 msgid "Edit _Ship Picture" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:25 msgid "Exp Points:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:26 msgid "Female Hero" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:27 msgid "Green Picture:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:28 msgid "Is Awardable?" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:29 msgid "Light Blue Picture:" msgstr "" #. init GUI stuff #: ../dat/glade/editor/armyset-window.ui.h:30 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/armyset-main.cpp:50 msgid "LordsAWar! Armyset Editor" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:31 msgid "Male Hero" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:32 msgid "Max Moves:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:34 msgid "Neutral Picture:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:35 msgid "New Cost:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:36 msgid "Not A Hero" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:37 msgid "Orange Picture:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:38 msgid "Red Picture:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:39 msgid "Sight:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:40 msgid "Strength:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:41 msgid "Subtract All City Bonus" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:42 msgid "Subtract All Non-Hero Bonuses" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:43 msgid "Subtract all Hero Bonuses" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:44 msgid "Travels faster in forests" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:45 msgid "Travels faster in hills" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:46 msgid "Travels faster in marshland" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:47 msgid "Travels faster in mountains" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:48 msgid "Turns:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:49 msgid "Upkeep:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:50 msgid "White Picture:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:51 msgid "Yellow Picture:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:52 #: ../dat/glade/editor/main-window.ui.h:18 #: ../dat/glade/editor/reward-list-dialog.ui.h:4 #: ../dat/glade/editor/tileset-window.ui.h:28 #: ../dat/glade/editor/cityset-window.ui.h:19 #: ../dat/glade/editor/shieldset-window.ui.h:11 msgid "_Edit" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:53 #: ../dat/glade/editor/main-window.ui.h:19 #: ../dat/glade/editor/tileset-window.ui.h:29 #: ../dat/glade/editor/cityset-window.ui.h:20 #: ../dat/glade/editor/shieldset-window.ui.h:12 msgid "_File" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:55 msgid "_Load Armyset" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:56 msgid "_New Armyset" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:58 msgid "_Save Armyset" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:59 msgid "_Validate Armyset" msgstr "" #: ../dat/glade/editor/city-editor-dialog.ui.h:1 msgid "City" msgstr "" #: ../dat/glade/editor/city-editor-dialog.ui.h:2 msgid "Production" msgstr "" #: ../dat/glade/editor/city-editor-dialog.ui.h:3 msgid "Burned down" msgstr "" #: ../dat/glade/editor/city-editor-dialog.ui.h:4 msgid "Capital" msgstr "" #: ../dat/glade/editor/city-editor-dialog.ui.h:5 msgid "Edit City" msgstr "" #: ../dat/glade/editor/city-editor-dialog.ui.h:6 msgid "Income:" msgstr "" #: ../dat/glade/editor/city-editor-dialog.ui.h:8 #: ../dat/glade/editor/stack-editor-dialog.ui.h:4 msgid "Owner:" msgstr "" #: ../dat/glade/editor/city-editor-dialog.ui.h:9 #: ../dat/glade/editor/reward-editor-dialog.ui.h:11 msgid "Ra_ndomize" msgstr "" #: ../dat/glade/editor/city-editor-dialog.ui.h:10 #: ../dat/glade/editor/ruin-editor-dialog.ui.h:13 #: ../dat/glade/editor/signpost-editor-dialog.ui.h:3 #: ../dat/glade/editor/temple-editor-dialog.ui.h:5 msgid "Randomi_ze" msgstr "" #: ../dat/glade/editor/city-editor-dialog.ui.h:11 #: ../dat/glade/editor/reward-editor-dialog.ui.h:15 #: ../dat/glade/editor/ruin-editor-dialog.ui.h:14 msgid "Randomiz_e" msgstr "" #: ../dat/glade/editor/city-editor-dialog.ui.h:12 #: ../dat/glade/editor/reward-list-dialog.ui.h:2 #: ../dat/glade/editor/stack-editor-dialog.ui.h:5 msgid "_Add" msgstr "" #: ../dat/glade/editor/city-editor-dialog.ui.h:15 #: ../dat/glade/editor/reward-list-dialog.ui.h:5 #: ../dat/glade/editor/stack-editor-dialog.ui.h:9 msgid "_Remove" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:1 msgid "+1 to Hero's Strength" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:2 msgid "+1 to Stack's Strength" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:3 msgid "+2 Gold Per City" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:4 msgid "+2 to Hero's Strength" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:5 msgid "+2 to Stack's Strength" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:6 msgid "+3 Gold Per City" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:7 msgid "+3 to Hero's Strength" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:8 msgid "+3 to Stack's Strength" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:9 msgid "+4 Gold Per City" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:10 msgid "+5 Gold Per City" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:11 msgid "Item" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:12 msgid "Double Movement of Stack" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:13 msgid "Item Editor" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:15 msgid "Stack Can Fly" msgstr "" #: ../dat/glade/editor/main-window.ui.h:1 msgid "All Cities" msgstr "" #: ../dat/glade/editor/main-window.ui.h:2 msgid "All Ruins" msgstr "" #: ../dat/glade/editor/main-window.ui.h:3 msgid "All Signs" msgstr "" #: ../dat/glade/editor/main-window.ui.h:4 msgid "All Temples" msgstr "" #: ../dat/glade/editor/main-window.ui.h:5 msgid "E_xport Map As Image" msgstr "" #: ../dat/glade/editor/main-window.ui.h:6 msgid "Export Terrain Map As Image" msgstr "" #. init GUI stuff #: ../dat/glade/editor/main-window.ui.h:7 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/main.cpp:57 msgid "LordsAWar! Scenario Editor" msgstr "" #: ../dat/glade/editor/main-window.ui.h:8 msgid "S_witch Image Sets" msgstr "" #: ../dat/glade/editor/main-window.ui.h:9 msgid "Save Map _As" msgstr "" #: ../dat/glade/editor/main-window.ui.h:10 msgid "Save a picture of the map showing just the terrain." msgstr "" #: ../dat/glade/editor/main-window.ui.h:11 msgid "Save a picture of the map." msgstr "" #: ../dat/glade/editor/main-window.ui.h:12 msgid "Smooth _Entire Map" msgstr "" #: ../dat/glade/editor/main-window.ui.h:14 msgid "Unnamed Cities" msgstr "" #: ../dat/glade/editor/main-window.ui.h:15 msgid "Unnamed Ruins" msgstr "" #: ../dat/glade/editor/main-window.ui.h:16 msgid "Unnamed Signs" msgstr "" #: ../dat/glade/editor/main-window.ui.h:17 msgid "Unnamed Temples" msgstr "" #: ../dat/glade/editor/main-window.ui.h:22 msgid "_Import Map from Saved Game" msgstr "" #: ../dat/glade/editor/main-window.ui.h:23 msgid "_Items" msgstr "" #: ../dat/glade/editor/main-window.ui.h:24 msgid "_Load Map" msgstr "" #: ../dat/glade/editor/main-window.ui.h:25 msgid "_Map Info" msgstr "" #: ../dat/glade/editor/main-window.ui.h:26 msgid "_New Map" msgstr "" #: ../dat/glade/editor/main-window.ui.h:27 msgid "_Players" msgstr "" #: ../dat/glade/editor/main-window.ui.h:29 msgid "_Random" msgstr "" #: ../dat/glade/editor/main-window.ui.h:30 msgid "_Rewards" msgstr "" #: ../dat/glade/editor/main-window.ui.h:31 msgid "_Save Map" msgstr "" #: ../dat/glade/editor/main-window.ui.h:32 msgid "_Smooth Screen" msgstr "" #: ../dat/glade/editor/main-window.ui.h:33 msgid "_Toggle Tile Graphics" msgstr "" #: ../dat/glade/editor/main-window.ui.h:34 msgid "_Validate" msgstr "" #: ../dat/glade/editor/main-window.ui.h:35 #: ../dat/glade/editor/tileset-window.ui.h:38 msgid "_View" msgstr "" #: ../dat/glade/editor/map-info-dialog.ui.h:4 msgid "Edit Map Info" msgstr "" #: ../dat/glade/editor/new-map-dialog.ui.h:1 msgid " Cities" msgstr "" #: ../dat/glade/editor/new-map-dialog.ui.h:7 msgid "Fill style:" msgstr "" #: ../dat/glade/editor/new-map-dialog.ui.h:10 msgid "Height:" msgstr "" #: ../dat/glade/editor/new-map-dialog.ui.h:13 #: ../dat/glade/editor/switch-sets-dialog.ui.h:4 msgid "New Map" msgstr "" #: ../dat/glade/editor/new-map-dialog.ui.h:26 msgid "Width:" msgstr "" #: ../dat/glade/editor/switch-sets-dialog.ui.h:1 msgid "Image Sets" msgstr "" #: ../dat/glade/editor/switch-sets-dialog.ui.h:12 msgid "_Switch Image Sets" msgstr "" #: ../dat/glade/editor/players-dialog.ui.h:2 msgid "Edit Players" msgstr "" #: ../dat/glade/editor/reward-editor-dialog.ui.h:1 msgid "Reward" msgstr "" #: ../dat/glade/editor/reward-editor-dialog.ui.h:2 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/sage-dialog.cpp:196 msgid "Allies" msgstr "" #: ../dat/glade/editor/reward-editor-dialog.ui.h:3 msgid "Clear Ally Type" msgstr "" #: ../dat/glade/editor/reward-editor-dialog.ui.h:4 msgid "Clear Hidden Ruin" msgstr "" #: ../dat/glade/editor/reward-editor-dialog.ui.h:5 msgid "Clear Item" msgstr "" #: ../dat/glade/editor/reward-editor-dialog.ui.h:6 msgid "Edit Reward" msgstr "" #: ../dat/glade/editor/reward-editor-dialog.ui.h:8 msgid "Hidden Ruin" msgstr "" #: ../dat/glade/editor/reward-editor-dialog.ui.h:9 msgid "Item" msgstr "" #: ../dat/glade/editor/reward-editor-dialog.ui.h:10 msgid "Map" msgstr "" #: ../dat/glade/editor/reward-editor-dialog.ui.h:12 #: ../dat/glade/editor/ruin-editor-dialog.ui.h:11 msgid "Ran_domize" msgstr "" #: ../dat/glade/editor/reward-editor-dialog.ui.h:13 msgid "Rand_omize" msgstr "" #: ../dat/glade/editor/reward-editor-dialog.ui.h:14 msgid "Random_ize" msgstr "" #: ../dat/glade/editor/reward-editor-dialog.ui.h:18 msgid "h:" msgstr "" #: ../dat/glade/editor/reward-editor-dialog.ui.h:19 msgid "w:" msgstr "" #: ../dat/glade/editor/reward-editor-dialog.ui.h:20 msgid "x:" msgstr "" #: ../dat/glade/editor/reward-editor-dialog.ui.h:21 msgid "y:" msgstr "" #: ../dat/glade/editor/reward-list-dialog.ui.h:1 msgid "Edit Rewards" msgstr "" #: ../dat/glade/editor/ruin-editor-dialog.ui.h:1 msgid "Ruin" msgstr "" #: ../dat/glade/editor/ruin-editor-dialog.ui.h:2 msgid "Cle_ar Keeper" msgstr "" #: ../dat/glade/editor/ruin-editor-dialog.ui.h:3 msgid "Clea_r Reward" msgstr "" #: ../dat/glade/editor/ruin-editor-dialog.ui.h:5 msgid "Edit Ruin" msgstr "" #: ../dat/glade/editor/ruin-editor-dialog.ui.h:6 msgid "Is Hidden?" msgstr "" #: ../dat/glade/editor/ruin-editor-dialog.ui.h:7 msgid "Is a Sage?" msgstr "" #: ../dat/glade/editor/ruin-editor-dialog.ui.h:8 msgid "Keeper:" msgstr "" #: ../dat/glade/editor/ruin-editor-dialog.ui.h:10 msgid "New Reward:" msgstr "" #: ../dat/glade/editor/ruin-editor-dialog.ui.h:12 msgid "Random Reward" msgstr "" #: ../dat/glade/editor/ruin-editor-dialog.ui.h:15 msgid "Seen By:" msgstr "" #: ../dat/glade/editor/ruin-editor-dialog.ui.h:16 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/players-dialog.cpp:56 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-lobby-dialog.cpp:282 msgid "Type" msgstr "" #: ../dat/glade/editor/ruin-editor-dialog.ui.h:19 msgid "_Pick From List" msgstr "" #: ../dat/glade/editor/select-army-dialog.ui.h:1 msgid "Select Army" msgstr "" #: ../dat/glade/editor/select-hidden-ruin-dialog.ui.h:1 msgid "Select Hidden Ruin" msgstr "" #: ../dat/glade/editor/select-item-dialog.ui.h:1 msgid "Select Item" msgstr "" #: ../dat/glade/editor/select-reward-dialog.ui.h:1 msgid "Select Reward" msgstr "" #: ../dat/glade/editor/signpost-editor-dialog.ui.h:1 msgid "Signpost" msgstr "" #: ../dat/glade/editor/signpost-editor-dialog.ui.h:2 msgid "Edit Signpost" msgstr "" #: ../dat/glade/editor/stack-editor-dialog.ui.h:2 msgid "Edit Stack" msgstr "" #: ../dat/glade/editor/stack-editor-dialog.ui.h:3 msgid "Edit _Hero Details" msgstr "" #: ../dat/glade/editor/stack-editor-dialog.ui.h:7 msgid "_Copy" msgstr "" #: ../dat/glade/editor/stack-editor-dialog.ui.h:10 msgid "is Fortified" msgstr "" #: ../dat/glade/editor/temple-editor-dialog.ui.h:1 msgid "Temple" msgstr "" #: ../dat/glade/editor/temple-editor-dialog.ui.h:3 msgid "Edit Temple" msgstr "" #: ../dat/glade/editor/tile-preview-dialog.ui.h:1 msgid "Preview Tile" msgstr "" #: ../dat/glade/editor/tileset-info-dialog.ui.h:1 msgid "Tileset" msgstr "" #: ../dat/glade/editor/tileset-info-dialog.ui.h:4 msgid "Edit Tileset Info" msgstr "" #: ../dat/glade/editor/tileset-info-dialog.ui.h:8 msgid "Smallmap Road Color:" msgstr "" #: ../dat/glade/editor/tileset-selector-editor-dialog.ui.h:1 msgid "Army Unit Selector" msgstr "" #: ../dat/glade/editor/tileset-selector-editor-dialog.ui.h:2 #: ../dat/glade/editor/tileset-flag-editor-dialog.ui.h:1 #: ../dat/glade/editor/tileset-explosion-picture-editor-dialog.ui.h:2 msgid "Preview" msgstr "" #: ../dat/glade/editor/tileset-selector-editor-dialog.ui.h:3 #: ../dat/glade/editor/tileset-flag-editor-dialog.ui.h:4 #: ../dat/glade/editor/tileset-explosion-picture-editor-dialog.ui.h:4 #: ../dat/glade/editor/masked-image-editor-dialog.ui.h:2 #: ../dat/glade/editor/image-editor-dialog.ui.h:2 msgid "Image:" msgstr "" #: ../dat/glade/editor/tileset-selector-editor-dialog.ui.h:4 #: ../dat/glade/editor/tileset-explosion-picture-editor-dialog.ui.h:5 msgid "Large" msgstr "" #: ../dat/glade/editor/tileset-selector-editor-dialog.ui.h:5 msgid "Selector Editor" msgstr "" #: ../dat/glade/editor/tileset-selector-editor-dialog.ui.h:6 #: ../dat/glade/editor/tileset-flag-editor-dialog.ui.h:5 msgid "Shieldset:" msgstr "" #: ../dat/glade/editor/tileset-flag-editor-dialog.ui.h:2 msgid "Stack Flags" msgstr "" #: ../dat/glade/editor/tileset-flag-editor-dialog.ui.h:3 msgid "Flag Editor" msgstr "" #: ../dat/glade/editor/tileset-explosion-picture-editor-dialog.ui.h:1 msgid "Explosion" msgstr "" #: ../dat/glade/editor/tileset-explosion-picture-editor-dialog.ui.h:3 msgid "Explosion Editor" msgstr "" #: ../dat/glade/editor/masked-image-editor-dialog.ui.h:1 #: ../dat/glade/editor/image-editor-dialog.ui.h:1 msgid "Change Image" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:1 msgid "Tile Style Set" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:2 msgid "Tile Style Sets" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:3 msgid "Tile Style" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:4 msgid "Tile" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:5 msgid "E_xplosion Picture" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:6 msgid "F_lag Picture" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:7 msgid "First Colour:" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:11 msgid "Image File:" msgstr "" #. init GUI stuff #: ../dat/glade/editor/tileset-window.ui.h:12 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/tileset-main.cpp:49 msgid "LordsAWar! Tileset Editor" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:14 msgid "Moves:" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:16 msgid "Pattern:" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:17 msgid "Refresh Image from File" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:18 msgid "Second Colour:" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:19 msgid "Smallmap Appearance:" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:21 msgid "Third Colour:" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:22 msgid "Tileset info" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:24 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/tileset-window.cpp:83 msgid "Void" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:26 msgid "_Army Unit Selector" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:27 msgid "_Bridges Picture" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:30 msgid "_Fog Picture" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:32 msgid "_Load Tileset" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:33 msgid "_New Tileset" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:34 msgid "_Preview Tile" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:36 msgid "_Roads Picture" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:37 msgid "_Save Tileset" msgstr "" #: ../dat/glade/editor/hero-editor-dialog.ui.h:2 msgid "Edit Hero Details" msgstr "" #: ../dat/glade/editor/hero-editor-dialog.ui.h:3 msgid "Edit _Backpack" msgstr "" #: ../dat/glade/editor/hero-editor-dialog.ui.h:6 msgid "_Female" msgstr "" #: ../dat/glade/editor/hero-editor-dialog.ui.h:7 msgid "_Male" msgstr "" #: ../dat/glade/editor/backpack-editor-dialog.ui.h:2 msgid "Backpack Editor" msgstr "" #: ../dat/glade/editor/backpack-editor-dialog.ui.h:5 msgid "_Add Item" msgstr "" #: ../dat/glade/editor/backpack-editor-dialog.ui.h:8 msgid "_Remove item" msgstr "" #: ../dat/glade/editor/editor-quit-dialog.ui.h:1 msgid "Close _without Saving" msgstr "" #: ../dat/glade/editor/editor-quit-dialog.ui.h:2 msgid "Save changes before closing?" msgstr "" #: ../dat/glade/editor/editor-quit-dialog.ui.h:3 msgid "Save changes?" msgstr "" #: ../dat/glade/editor/editor-quit-dialog.ui.h:5 msgid "_Save" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:1 msgid "(1 pic) Port Picture:" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:2 msgid "(1 pic) Signpost Picture:" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:3 msgid "(1 pic) Temple Picture:" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:4 msgid "(2 pics) Ruins Picture:" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:5 msgid "(8 pics) Razed Cities Picture:" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:6 msgid "(8 pics) Towers Picture:" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:7 msgid "(9 pics on a row) Cities Picture:" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:8 msgid "Cityset" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:9 msgid "Pictures" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:10 msgid "Tile Widths" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:11 msgid "City:" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:12 msgid "Edit Cityset Information" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:13 msgid "Load Cityset" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:14 msgid "New Cityset" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:15 msgid "Ruin:" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:16 msgid "Save Cityset" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:17 msgid "Temple:" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:18 msgid "Validate Cityset" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:22 #: ../dat/glade/editor/shieldset-window.ui.h:14 msgid "gtk-about" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:23 #: ../dat/glade/editor/shieldset-window.ui.h:15 msgid "gtk-quit" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:24 msgid "normal ruin, and a \"stronghold\" ruin." msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:25 msgid "" "white, green, yellow, light blue, \n" "red, dark blue, orange, and then \n" "black." msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:28 msgid "" "white, green, yellow, light blue, \n" "red, dark blue, orange, black, \n" "and then neutral." msgstr "" #: ../dat/glade/editor/shieldset-window.ui.h:1 msgid "Shield" msgstr "" #: ../dat/glade/editor/shieldset-window.ui.h:2 msgid "Edit Shieldset Information" msgstr "" #: ../dat/glade/editor/shieldset-window.ui.h:3 msgid "Large Picture:" msgstr "" #: ../dat/glade/editor/shieldset-window.ui.h:4 msgid "Load Shieldset" msgstr "" #: ../dat/glade/editor/shieldset-window.ui.h:5 msgid "Medium Picture:" msgstr "" #: ../dat/glade/editor/shieldset-window.ui.h:6 msgid "New Shieldset" msgstr "" #: ../dat/glade/editor/shieldset-window.ui.h:7 msgid "Player Colour:" msgstr "" #: ../dat/glade/editor/shieldset-window.ui.h:8 msgid "Save Shieldset" msgstr "" #: ../dat/glade/editor/shieldset-window.ui.h:9 msgid "Small Picture:" msgstr "" #: ../dat/glade/editor/shieldset-window.ui.h:10 msgid "Validate Shieldset" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:79 #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:136 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/tileset-window.cpp:92 msgid "Lone" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:82 #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:138 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/tileset-window.cpp:93 msgid "Outer Top-Left" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:85 #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:140 msgid "Outer Top-Centre" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:88 #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:142 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/tileset-window.cpp:95 msgid "Outer Top-Right" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:91 #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:144 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/tileset-window.cpp:96 msgid "Outer Bottom-Left" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:94 #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:146 msgid "Outer Bottom-Centre" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:97 #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:148 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/tileset-window.cpp:98 msgid "Outer Bottom-Right" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:100 #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:150 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/tileset-window.cpp:99 msgid "Outer Middle-Left" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:103 #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:152 msgid "Outer Middle-Centre" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:106 #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:154 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/tileset-window.cpp:101 msgid "Outer Middle-Right" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:109 #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:156 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/tileset-window.cpp:102 msgid "Inner Top-Left" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:112 #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:158 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/tileset-window.cpp:103 msgid "Inner Top-Right" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:115 #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:160 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/tileset-window.cpp:104 msgid "Inner Bottom-Left" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:118 #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:162 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/tileset-window.cpp:105 msgid "Inner Bottom-Right" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:121 #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:164 msgid "Top-Left To Bottom-Right Diagonal" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:124 #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:166 msgid "Bottom-Left to Top-Right Diagonal" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:127 #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:168 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/tileset-window.cpp:108 msgid "Other" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/GameScenario.cpp:381 msgid "Northwestern map" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/GameScenario.cpp:384 msgid "Northern map" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/GameScenario.cpp:387 msgid "Northeastern map" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/GameScenario.cpp:390 msgid "Western map" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/GameScenario.cpp:393 msgid "Central map" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/GameScenario.cpp:396 msgid "Eastern map" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/GameScenario.cpp:399 msgid "Southwestern map" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/GameScenario.cpp:402 msgid "Southern map" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/GameScenario.cpp:405 msgid "Southeastern map" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/GameScenario.cpp:993 msgid "There must be at least 2 players in the scenario." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/GameScenario.cpp:997 msgid "There must be at least 2 cities in the scenario." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/GameScenario.cpp:1008 msgid "The player called `%1' lacks a starting city." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/GameScenario.cpp:1024 msgid "There is %1 unnamed city" msgid_plural "There are %1 unnamed cities" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/GameScenario.cpp:1038 msgid "There is %1 unnamed ruin" msgid_plural "There are %1 unnamed ruins" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/GameScenario.cpp:1052 msgid "There is %1 unnamed temple" msgid_plural "There are %1 unnamed temples" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/GameScenario.cpp:1066 msgid "There is %1 neutral stack not in a city" msgid_plural "There are %1 neutral stacks not in cities" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/GameScenario.cpp:1072 msgid "Not all cities are reachable by a non-flying unit." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/QKillHero.cpp:103 msgid "You're still searching for him..." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/QKillHero.cpp:104 msgid "Seen lately near (" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/QKillHero.cpp:112 msgid "You have slain the wicked hero %1." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/QKillHero.cpp:117 msgid "You could not slay the wicked hero %1" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/QKillHero.cpp:119 msgid "The hero was slain by someone else!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/QKillHero.cpp:125 msgid "Kill the hero named %1, servant of player %2." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/QEnemyArmytype.cpp:114 msgid "You have not killed a unit of enemy %1 yet." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/QEnemyArmytype.cpp:122 msgid "You have killed a unit of enemy %1." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/QEnemyArmytype.cpp:123 #: ../../lordsawar/lordsawar/trunk/po/../src/QPillageGold.cpp:77 #: ../../lordsawar/lordsawar/trunk/po/../src/QEnemyArmies.cpp:127 msgid "Well done!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/QEnemyArmytype.cpp:136 msgid "You must destroy a unit of enemy %1." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/playerlist.cpp:317 msgid "Statesman" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/playerlist.cpp:318 msgid "Diplomat" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/playerlist.cpp:319 msgid "Pragmatist" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/playerlist.cpp:320 msgid "Politician" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/playerlist.cpp:321 msgid "Deceiver" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/playerlist.cpp:322 msgid "Scoundrel" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/playerlist.cpp:323 msgid "Turncoat" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/playerlist.cpp:324 msgid "Running Dog" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/QPillageGold.cpp:71 msgid "You have already stolen %1 gold." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/QPillageGold.cpp:76 msgid "You have managed to sack and pillage %1 gold." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/QPillageGold.cpp:87 msgid "You shall sack and pillage %1 gold from thy mighty foes." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/QCityOccupy.cpp:88 #: ../../lordsawar/lordsawar/trunk/po/../src/QCityRaze.cpp:87 #: ../../lordsawar/lordsawar/trunk/po/../src/QCitySack.cpp:87 msgid "You aren't afraid of doing it, are you?" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/QCityOccupy.cpp:93 msgid "The priests thank you for occupying this evil place." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/QCityOccupy.cpp:101 msgid "The occupation of city \"%1\" could not be accomplished." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/QCityOccupy.cpp:119 msgid "You must take over the city \"%1\" and occupy it." msgstr "" #. note to translators: whether a ruin has been searched #: ../../lordsawar/lordsawar/trunk/po/../src/game.cpp:723 msgid "Explored" msgstr "" #. note to translators: whether a ruin has been searched #: ../../lordsawar/lordsawar/trunk/po/../src/game.cpp:726 msgid "Unexplored" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/Configuration.cpp:185 msgid "Configuration file has wrong version, we want " msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/Configuration.cpp:187 msgid "Configuration file offers " msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/MapGenerator.cpp:175 msgid "flattening plains..." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/MapGenerator.cpp:178 msgid "raining water..." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/MapGenerator.cpp:185 msgid "raising hills..." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/MapGenerator.cpp:188 msgid "raising mountains..." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/MapGenerator.cpp:194 msgid "planting forests..." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/MapGenerator.cpp:197 msgid "watering swamps..." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/MapGenerator.cpp:200 msgid "normalizing terrain..." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/MapGenerator.cpp:205 msgid "building cities..." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/MapGenerator.cpp:211 #: ../../lordsawar/lordsawar/trunk/po/../src/MapGenerator.cpp:1678 #: ../../lordsawar/lordsawar/trunk/po/../src/MapGenerator.cpp:1692 msgid "paving roads..." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/MapGenerator.cpp:217 msgid "ruining ruins..." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/MapGenerator.cpp:220 msgid "spawning temples..." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/MapGenerator.cpp:225 msgid "building bridges..." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/MapGenerator.cpp:229 msgid "raising signs..." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/MapGenerator.cpp:367 msgid "paving bridges..." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/QEnemyArmies.cpp:121 msgid "You have killed %1 so far." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/QEnemyArmies.cpp:126 msgid "You have managed to slaughter %1 armies." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/QEnemyArmies.cpp:137 msgid "You shall slaughter %1 armies of the treacherous %2." msgstr "" #. Initially give the first hero the player's standard. #: ../../lordsawar/lordsawar/trunk/po/../src/player.cpp:2385 msgid "%1 Standard" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/player.cpp:2453 msgid "Peace negotiated with " msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/player.cpp:2460 msgid "War declared with " msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/ruin.cpp:31 msgid " is inhabited by monsters and full of treasure!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/reward.cpp:426 msgid "%1 Gold Piece" msgid_plural "%1 Gold Pieces" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/reward.cpp:434 msgid "Allies: %1 x %2" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/reward.cpp:442 msgid "Item: %1" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/reward.cpp:449 msgid "Site: %1" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/reward.cpp:455 msgid "Map: %1,%2 %3x%4" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/QCityRaze.cpp:92 msgid "The priests thank you for razing this evil place." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/QCityRaze.cpp:99 msgid "The razing of city \"%1\" could not be accomplished." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/QCityRaze.cpp:118 msgid "You must conquer the city \"%1\" and burn it to the ground." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/temple.cpp:31 msgid " can bless your armies or give you quests." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/city-window.cpp:170 msgid "Capital city of %1" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/city-window.cpp:175 msgid "Defence: %1" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/city-window.cpp:177 msgid "Income: %1" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/city-window.cpp:275 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/buy-production-dialog.cpp:167 msgid "No production" msgstr "" #. note to translators: %1/%2 is the no. of steps completed out of the #. total no. of steps in the production #: ../../lordsawar/lordsawar/trunk/po/../src/gui/city-window.cpp:289 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/army-info-tip.cpp:144 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/army-info-tip.cpp:206 msgid "Time: %1" msgstr "" #. note to translators: %1 is ranged strength #. note to translators: %1 is melee strength #. note to translators: %1 is melee strength, %2 is ranged strength #: ../../lordsawar/lordsawar/trunk/po/../src/gui/city-window.cpp:291 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/army-info-tip.cpp:75 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/army-info-tip.cpp:138 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/army-info-tip.cpp:200 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/buy-production-dialog.cpp:181 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-dialog.cpp:444 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/army-gains-level-dialog.cpp:73 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/select-army-dialog.cpp:184 msgid "Strength: %1" msgstr "" #. note to translators: %1 is total moves #: ../../lordsawar/lordsawar/trunk/po/../src/gui/city-window.cpp:296 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/army-info-tip.cpp:142 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/buy-production-dialog.cpp:187 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/army-gains-level-dialog.cpp:69 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/select-army-dialog.cpp:186 msgid "Moves: %1" msgstr "" #. fill in second column #: ../../lordsawar/lordsawar/trunk/po/../src/gui/city-window.cpp:298 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/army-info-tip.cpp:146 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/army-info-tip.cpp:208 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/buy-production-dialog.cpp:185 msgid "Cost: %1" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/city-window.cpp:300 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/destination-dialog.cpp:239 msgid "%1t" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/city-window.cpp:305 msgid ", then to %1" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/city-window.cpp:458 msgid "Rename City" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/city-window.cpp:466 msgid "Type the new name for this city:" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/city-window.cpp:502 msgid "Raze City" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/city-window.cpp:508 msgid "Are you sure that you want to raze %1?" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/city-window.cpp:511 msgid "You won't be popular!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/preferences-dialog.cpp:73 msgid "Observe" msgstr "" #. * #. * if we're turning this player into a human, #. * then we desensitize the associated checkbutton #. * otherwise, we presume that we want to observe it #. #: ../../lordsawar/lordsawar/trunk/po/../src/gui/preferences-dialog.cpp:79 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/preferences-dialog.cpp:148 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/preferences-dialog.cpp:200 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/preferences-dialog.cpp:214 msgid "Human" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/preferences-dialog.cpp:80 msgid "Computer" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/quest-completed-dialog.cpp:56 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/quest-assigned-dialog.cpp:54 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/quest-report-dialog.cpp:107 msgid "Quest for %1" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/quest-completed-dialog.cpp:61 msgid "%1 completed the quest!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/quest-completed-dialog.cpp:77 msgid "You have been rewarded with %1 gold piece." msgid_plural "You have been rewarded with %1 gold pieces." msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/quest-completed-dialog.cpp:85 msgid "You have been rewarded with %1 ally." msgid_plural "You have been rewarded with %1 allies." msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/quest-completed-dialog.cpp:105 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/ruin-rewarded-dialog.cpp:89 msgid "where powerful allies can be found!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/quest-completed-dialog.cpp:109 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/ruin-rewarded-dialog.cpp:93 msgid "where the %1 can be found!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/quest-completed-dialog.cpp:113 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/ruin-rewarded-dialog.cpp:96 msgid "where a map can be found!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/quest-completed-dialog.cpp:115 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/ruin-rewarded-dialog.cpp:98 msgid "where nothing can be found!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/quest-completed-dialog.cpp:117 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/ruin-rewarded-dialog.cpp:100 msgid "where gold can be found!" msgstr "" #. this one shouldn't happen #: ../../lordsawar/lordsawar/trunk/po/../src/gui/quest-completed-dialog.cpp:119 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/ruin-rewarded-dialog.cpp:102 msgid "where something important can be found!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/triumphs-dialog.cpp:108 msgid "%1 hero earned fates worthy of legend!" msgid_plural "%1 heroes earned fates worthy of legend!" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/triumphs-dialog.cpp:113 msgid "%1 so-called hero slaughtered without mercy!" msgid_plural "%1 so-called heroes slaughtered without mercy!" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/triumphs-dialog.cpp:138 msgid "%1 navy not currently in service!" msgid_plural "%1 navies not currently in service!" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/triumphs-dialog.cpp:142 msgid "%1 navy rests with the fishes!" msgid_plural "%1 navies rest with the fishes!" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/triumphs-dialog.cpp:154 msgid "%1 army died to ensure final victory!" msgid_plural "%1 armies died to ensure final victory!" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/triumphs-dialog.cpp:158 msgid "%1 army smote like sheep!" msgid_plural "%1 armies smote like sheep!" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/triumphs-dialog.cpp:171 msgid "%1 unnatural creature returned from whence it came!" msgid_plural "%1 unnatural creatures returned from whence they came!" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/triumphs-dialog.cpp:175 msgid "%1 unnatural creature dispatched!" msgid_plural "%1 unnatural creatures dispatched!" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/triumphs-dialog.cpp:199 msgid "%1 standard betrayed by it's guardian!" msgid_plural "%1 standards betrayed by it's guardian!" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/triumphs-dialog.cpp:204 msgid "%1 standard wrested from a vanquished foe!" msgid_plural "%1 standards wrested from a vanquished foe!" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/error-utils.cpp:31 msgid "Fatal error" msgstr "" #. note to translators: %1 is remaining moves, %2 is total moves #: ../../lordsawar/lordsawar/trunk/po/../src/gui/army-info-tip.cpp:80 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-dialog.cpp:448 msgid "Moves: %1/%2" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/army-info-tip.cpp:83 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/buy-production-dialog.cpp:189 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-dialog.cpp:451 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/select-army-dialog.cpp:190 msgid "Upkeep: %1" msgstr "" #. note to translators: %1 is remaining moves, %2 is total moves #: ../../lordsawar/lordsawar/trunk/po/../src/gui/army-info-tip.cpp:204 msgid "Movement: %1" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/buy-production-dialog.cpp:178 msgid "Duration: %1" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/quest-assigned-dialog.cpp:61 msgid "This hero already has a quest." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:116 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:122 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:127 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:132 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/city-editor-dialog.cpp:47 msgid "Turns" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:122 msgid "Explored Ruins" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:127 msgid "Gold Pieces" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:132 msgid "Score" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:398 msgid "City History" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:401 msgid "Ruin History" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:404 msgid "Event History" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:407 msgid "Gold History" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:410 msgid "Winner History" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:447 msgid "On turn %1 you have %2 gold piece!" msgid_plural "On turn %1 you have %2 gold pieces!" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:450 msgid "On turn %1 you had %2 gold piece!" msgid_plural "On turn %1 you had %2 gold pieces!" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:468 msgid "On turn %1 you have %2 city!" msgid_plural "On turn %1 you have %2 cities!" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:471 msgid "On turn %1 you had %2 city!" msgid_plural "On turn %1 you had %2 cities!" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:489 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:492 msgid "By turn %1 you explored %2 ruin!" msgid_plural "By turn %1 you explored %2 ruins!" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:515 msgid "On turn %1 you are coming %2!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:517 msgid "On turn %1 you were coming %2!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:546 msgid "%1 %2 finds a sage!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:554 msgid "%1 %2 emerges in %3" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:562 msgid "%1 %2 begins a quest!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:570 msgid "%1 %2 finishes a quest!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:578 msgid "%1 %2 is killed in %3!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:586 msgid "%1 %2 is killed in battle!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:594 msgid "%1 %2 is killed while searching!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:602 msgid "%1 %2 conquers %3!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:608 msgid "%1 %2 utterly vanquished!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:617 msgid "%1 %2 at peace with %3 %4!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:628 msgid "%1 %2 at war with %3 %4!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:639 msgid "%1 Treachery on %2 %3!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:648 msgid "%1 %2 finds allies!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:657 msgid "%1 %2 explores %3!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/sage-dialog.cpp:66 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/ruin-rewarded-dialog.cpp:57 msgid "A Sage!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-dialog.cpp:125 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/players-dialog.cpp:58 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/city-editor-dialog.cpp:132 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/stack-editor-dialog.cpp:119 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/backpack-editor-dialog.cpp:57 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-lobby-dialog.cpp:281 msgid "Name" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-dialog.cpp:126 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/backpack-editor-dialog.cpp:58 msgid "Attributes" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-dialog.cpp:127 msgid "Status" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-dialog.cpp:157 msgid "%1 finds a sage!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-dialog.cpp:164 msgid "%1 emerges in %2!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-dialog.cpp:172 msgid "%1 begins a quest!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-dialog.cpp:179 msgid "%1 finishes a quest!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-dialog.cpp:186 msgid "%1 is killed in %2!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-dialog.cpp:194 msgid "%1 is killed in battle!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-dialog.cpp:201 msgid "%1 is killed while searching!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-dialog.cpp:209 msgid "%1 conquers %2!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-dialog.cpp:217 msgid "%1 finds allies!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-dialog.cpp:221 msgid "unknown" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-dialog.cpp:304 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-dialog.cpp:373 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-dialog.cpp:394 msgid "In backpack" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-dialog.cpp:322 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-dialog.cpp:396 msgid "On the ground" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-dialog.cpp:416 msgid "Battle: %1" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-dialog.cpp:433 msgid "Command: %1" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-dialog.cpp:435 msgid "Level: %1" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-dialog.cpp:437 msgid "Experience: %1" msgstr "" #. prompt to save the turn file! #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:898 msgid "Save your Turn file and mail it back" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:1120 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/splash-window.cpp:163 msgid "Choose Game to Load" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:1156 msgid "Game was not saved!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:1163 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/main-window.cpp:836 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/main-window.cpp:864 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/main-window.cpp:892 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/tileset-window.cpp:860 msgid "Choose a Name" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:1188 msgid "Error saving game!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:1268 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/driver.cpp:346 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/driver.cpp:517 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/driver.cpp:644 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/driver.cpp:662 msgid "Corrupted saved game file." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:1341 msgid "Change the message on this sign:" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:1396 msgid "Are you sure you want to disband this group?" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:1400 msgid "(It contains %1 hero)." msgid_plural "(It contains %1 heroes)." msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:1458 msgid "Are you sure you want to resign?" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:1571 msgid "No ruins or temples to show!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:1799 msgid "Congratulations to %1 for conquering the world!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:1817 msgid "The rule of %1 has permanently ended!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:1823 msgid "" "No further human resistance is possible\n" "but the battle will continue!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:1825 msgid "" "Press `CTRL-P' to stop the war\n" "and visit the sites of thy old battles." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:1992 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/report-dialog.cpp:271 msgid "You have %1 city!" msgid_plural "You have %1 cities!" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:1997 msgid "You have %1 gold piece in your treasury!" msgid_plural "You have %1 gold pieces in your treasury!" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2002 msgid "You earn %1 gold piece in income!" msgid_plural "You earn %1 gold pieces in income!" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2007 msgid "You pay %1 gold piece in upkeep!" msgid_plural "You pay %1 gold pieces in upkeep!" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2120 msgid "UnGrp" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2387 msgid "%1 finds " msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2391 msgid "%1 gold pieces." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2396 msgid "%1 allies!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2401 msgid "the %1!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2406 msgid "a map!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2431 msgid "Searching" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2460 msgid "Hero Victorious" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2462 msgid "Hero Defeated" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2469 msgid "...and is victorious!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2471 msgid "...and is slain by it!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2515 msgid "Hero brings allies!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2521 msgid "The hero brings %1 ally!" msgid_plural "The hero brings %1 allies!" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2553 msgid "You graciously and benevolently accept their offer." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2579 msgid "Are you sure you want to attack %1?" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2582 msgid "Other players may not like this!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2646 msgid "%1 army has been blessed!" msgid_plural "%1 armies have been blessed!" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2649 msgid "We have already blessed thee!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2652 msgid "Seek more blessings in far temples!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2656 msgid "Do you seek a quest?" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2801 msgid "%1, you have triumphed in the battle of %2." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2802 msgid "%1, you have claimed victory in the battle of %2." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2803 msgid "%1, you have shown no mercy in the battle of %2." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2804 msgid "%1, you have slain the foe in the battle of %2." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2909 msgid "%1 Looted" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2916 msgid "Your armies loot %1 gold piece." msgid_plural "Your armies loot %1 gold pieces." msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2942 msgid "Pillaged %1" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2969 msgid "The loot is worth %1 gold piece." msgid_plural "The loot is worth %1 gold pieces." msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2996 msgid "Sacked %1" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3004 msgid "Ability to produce %1 unit has been lost" msgid_plural "Ability to produce %1 units has been lost" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3096 msgid "Razed %1" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3101 msgid "The city of %1 is in ruins!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3197 msgid "" "%1\n" "Turn %2" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3239 msgid "Your unit of %1 is awarded the avenger's medal of valour!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3241 msgid "Your unit of %1 is awarded the defender's medal of bravery!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3243 msgid "Your unit of %1 is awarded the veteran's medal!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3245 msgid "Your unit of %1 is awarded a medal!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3281 msgid "%1, your turn continues." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3318 msgid "%1 did not complete the quest." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3406 msgid "Advisor!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3414 msgid "My Good Lord!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3416 msgid "Great and Worthy Lord!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3418 msgid "O Champion of Justice!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3420 msgid "O Mighty Leader!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3422 msgid "O Great Warlord!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3430 msgid "This battle will surely be as simple as butchering sleeping cattle!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3432 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3438 msgid "A battle here would be as simple as butchering sleeping cattle!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3434 msgid "" "I believe this battle will surely be as simple as butchering sleeping cattle!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3436 msgid "This battle would be as simple as butchering sleeping cattle!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3440 msgid "I believe this battle will be as simple as butchering sleeping cattle!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3442 msgid "This battle shall be as simple as butchering sleeping cattle!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3447 msgid "This battle will surely be an easy victory! We cannot lose!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3449 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3455 msgid "A battle here would be an easy victory! We cannot lose!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3451 msgid "I believe this battle will surely be an easy victory! We cannot lose!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3453 msgid "This battle would be an easy victory! We cannot lose!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3457 msgid "I believe this battle will be an easy victory! We cannot lose!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3459 msgid "This battle shall be an easy victory! We cannot lose!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3464 msgid "This battle will surely be a comfortable victory" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3466 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3472 msgid "A battle here would be a comfortable victory" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3468 msgid "I believe this battle will surely be a comfortable victory" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3470 msgid "This battle would be a comfortable victory" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3474 msgid "I believe this battle will be a comfortable victory" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3476 msgid "This battle shall be a comfortable victory" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3481 msgid "This battle will surely be a hard fought victory! But we shall win!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3483 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3489 msgid "A battle here would be a hard fought victory! But we shall win!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3485 msgid "" "I believe this battle will surely be a hard fought victory! But we shall win!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3487 msgid "This battle would be a hard fought victory! But we shall win!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3491 msgid "I believe this battle will be a hard fought victory! But we shall win!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3493 msgid "This battle shall be a hard fought victory! But we shall win!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3498 msgid "This battle will surely be very evenly matched!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3500 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3506 msgid "A battle here would be very evenly matched!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3502 msgid "I believe this battle will surely be very evenly matched!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3504 msgid "This battle would be very evenly matched!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3508 msgid "I believe this battle will be very evenly matched!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3510 msgid "This battle shall be very evenly matched!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3515 msgid "This battle will surely be difficult but not impossible to win!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3517 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3523 msgid "A battle here would be difficult but not impossible to win!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3519 msgid "" "I believe this battle will surely be difficult but not impossible to win!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3521 msgid "This battle would be difficult but not impossible to win!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3525 msgid "I believe this battle will be difficult but not impossible to win!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3527 msgid "This battle shall be difficult but not impossible to win!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3532 msgid "This battle will surely be a brave choice! I leave it to thee!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3534 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3540 msgid "A battle here would be a brave choice! I leave it to thee!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3536 msgid "" "I believe this battle will surely be a brave choice! I leave it to thee!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3538 msgid "This battle would be a brave choice! I leave it to thee!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3542 msgid "I believe this battle will be a brave choice! I leave it to thee!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3544 msgid "This battle shall be a brave choice! I leave it to thee!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3549 msgid "This battle will surely be a foolish decision!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3551 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3557 msgid "A battle here would be a foolish decision!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3553 msgid "I believe this battle will surely be a foolish decision!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3555 msgid "This battle would be a foolish decision!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3559 msgid "I believe this battle will be a foolish decision!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3561 msgid "This battle shall be a foolish decision!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3566 msgid "This battle will surely be sheerest folly! Thou shouldst not attack!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3568 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3574 msgid "A battle here would be sheerest folly! Thou shouldst not attack!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3570 msgid "" "I believe this battle will surely be sheerest folly! Thou shouldst not " "attack!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3572 msgid "This battle would be sheerest folly! Thou shouldst not attack!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3576 msgid "" "I believe this battle will be sheerest folly! Thou shouldst not attack!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3578 msgid "This battle shall be sheerest folly! Thou shouldst not attack!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3583 msgid "This battle will surely be complete and utter suicide!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3585 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3591 msgid "A battle here would be complete and utter suicide!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3587 msgid "I believe this battle will surely be complete and utter suicide!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3589 msgid "This battle would be complete and utter suicide!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3593 msgid "I believe this battle will be complete and utter suicide!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3595 msgid "This battle shall be complete and utter suicide!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3726 msgid "The Warlord Says..." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/load-scenario-dialog.cpp:124 msgid "Random Scenario" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/load-scenario-dialog.cpp:146 msgid "" "Play a new scenario with a random map. You get to decide the number of " "players, and number of cities on the map. You can also control the amount " "of the map that is covered in forest, water, swamps and mountains." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/load-scenario-dialog.cpp:184 msgid "Select a scenario file to add to the library" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/load-scenario-dialog.cpp:192 msgid "LordsAWar map files (*.map)" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/driver.cpp:400 msgid "Server went away." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/driver.cpp:416 msgid "Could not connect." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/driver.cpp:529 msgid "" "Invalid map file.\n" "Please validate it in the scenario editor." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/driver.cpp:673 msgid "Save the scenario and mail it to the first player" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/driver.cpp:696 msgid "Error while trying to rename the temporary file to " msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/driver.cpp:698 msgid "Error: " msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/driver.cpp:701 msgid "Now send the saved-game file to %1" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-levels-dialog.cpp:55 msgid "Level" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-levels-dialog.cpp:56 msgid "Exp" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-levels-dialog.cpp:57 msgid "Needs" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-levels-dialog.cpp:58 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/stack-info-dialog.cpp:236 msgid "Str" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-levels-dialog.cpp:59 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/stack-info-dialog.cpp:239 msgid "Move" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-levels-dialog.cpp:117 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/report-dialog.cpp:327 msgid "%1" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/ruin-rewarded-dialog.cpp:85 msgid "The sages show thee the site of %1\n" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/surrender-refused-dialog.cpp:46 msgid "Off with their heads! I want it ALL!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/surrender-dialog.cpp:47 msgid "Your enemy grudgingly surrenders!\n" msgid_plural "Your enemies respectfully surrender!\n" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/surrender-dialog.cpp:50 msgid "Do you accept?" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/stack-info-dialog.cpp:242 msgid "Bonus" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/ruin-report-dialog.cpp:75 msgid "Ruins and Temples" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/ruin-report-dialog.cpp:140 msgid "Stronghold" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/ruin-report-dialog.cpp:143 msgid "Yes" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/ruin-report-dialog.cpp:147 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/ruin-report-dialog.cpp:179 msgid "No" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/ruin-report-dialog.cpp:155 msgid "It is especially well-guarded." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/ruin-report-dialog.cpp:157 msgid "Rumour speaks of a formidable force within." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/ruin-report-dialog.cpp:160 msgid "Even heroes are wary of this site." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/ruin-report-dialog.cpp:162 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/ruin-report-dialog.cpp:172 msgid "Bones litter this place." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/ruin-report-dialog.cpp:164 msgid "It is guarded." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/ruin-report-dialog.cpp:178 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/main-window.cpp:1271 msgid "Temple" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/splash-window.cpp:108 msgid "Rescue Crashed Game" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/splash-window.cpp:241 msgid "New Networked Game" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/splash-window.cpp:274 msgid "New Play By Mail game" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/splash-window.cpp:341 msgid "Please exit the program and restart it for the changes to take effect." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/quest-report-dialog.cpp:116 msgid "No Quest" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/quest-report-dialog.cpp:121 msgid "Seek a quest in a temple!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/quest-report-dialog.cpp:124 msgid "Quest? What Quest?" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/quest-report-dialog.cpp:127 msgid "Thou hast no quests!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/report-dialog.cpp:96 msgid "You produced %1 army this turn!" msgid_plural "You produced %1 armies this turn!" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/report-dialog.cpp:201 msgid "Army Report" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/report-dialog.cpp:204 msgid "City Report" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/report-dialog.cpp:207 msgid "Gold Report" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/report-dialog.cpp:210 msgid "Production Report" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/report-dialog.cpp:213 msgid "Winning Report" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/report-dialog.cpp:239 msgid "You have %1 army!" msgid_plural "You have %1 armies!" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/report-dialog.cpp:303 msgid "You have %1 gold piece!" msgid_plural "You have %1 gold pieces!" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/report-dialog.cpp:317 msgid "first" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/report-dialog.cpp:317 msgid "second" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/report-dialog.cpp:317 msgid "third" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/report-dialog.cpp:317 msgid "fourth" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/report-dialog.cpp:317 msgid "fifth" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/report-dialog.cpp:318 msgid "sixth" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/report-dialog.cpp:318 msgid "seventh" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/report-dialog.cpp:318 msgid "eighth" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/report-dialog.cpp:350 msgid "You are coming %1" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/report-dialog.cpp:392 msgid "Standard" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/army-gains-level-dialog.cpp:60 msgid "%1 has advanced to level %2!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/army-gains-level-dialog.cpp:64 msgid "Choose an attribute to improve:" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/army-gains-level-dialog.cpp:71 msgid "Sight: %1" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-offer-dialog.cpp:56 msgid "Hero offer for %1" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-offer-dialog.cpp:76 msgid "A hero in %2 wants to join you for %1 gold piece!" msgid_plural "A hero in %2 wants to join you for %1 gold pieces!" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-offer-dialog.cpp:80 msgid "A hero in %1 wants to join you!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/new-random-map-dialog.cpp:147 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/new-random-map-dialog.cpp:266 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/new-random-map-dialog.cpp:285 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/new-random-map-dialog.cpp:304 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/new-map-dialog.cpp:116 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/new-map-dialog.cpp:310 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/new-map-dialog.cpp:328 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/new-map-dialog.cpp:346 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/tileset-flag-editor-dialog.cpp:87 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/tileset-selector-editor-dialog.cpp:105 msgid "Default" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/new-random-map-dialog.cpp:468 msgid "Autogenerated" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/CreateScenarioRandomize.cpp:142 msgid "southeast" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/CreateScenarioRandomize.cpp:144 msgid "east" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/CreateScenarioRandomize.cpp:146 msgid "northeast" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/CreateScenarioRandomize.cpp:148 msgid "south" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/CreateScenarioRandomize.cpp:150 msgid "north" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/CreateScenarioRandomize.cpp:152 msgid "southwest" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/CreateScenarioRandomize.cpp:154 msgid "west" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/CreateScenarioRandomize.cpp:156 msgid "northwest" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/CreateScenarioRandomize.cpp:238 msgid "The Sirians" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/CreateScenarioRandomize.cpp:241 msgid "Elvallie" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/CreateScenarioRandomize.cpp:244 msgid "Storm Giants" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/CreateScenarioRandomize.cpp:247 msgid "The Selentines" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/CreateScenarioRandomize.cpp:250 msgid "Grey Dwarves" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/CreateScenarioRandomize.cpp:253 msgid "Horse Lords" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/CreateScenarioRandomize.cpp:256 msgid "Orcs of Kor" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/CreateScenarioRandomize.cpp:259 msgid "Lord Bane" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/CreateScenarioRandomize.cpp:262 msgid "Neutrals" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/armyset-info-dialog.cpp:105 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/cityset-info-dialog.cpp:107 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/tileset-info-dialog.cpp:105 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/shieldset-info-dialog.cpp:107 msgid "That subdirectory is already in use." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/armyset-window.cpp:494 msgid "Choose an Armyset to Load" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/armyset-window.cpp:526 msgid "There must be at least one army unit in the armyset." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/armyset-window.cpp:529 msgid "There must be at least one hero in the armyset." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/armyset-window.cpp:532 msgid "" "There must be at least one army unit with a production cost of more than " "zero." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/armyset-window.cpp:535 msgid "There must be at least one army unit than can defend a ruin." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/armyset-window.cpp:538 msgid "There must be at least one army unit than can be awarded to a hero." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/armyset-window.cpp:541 msgid "The ship image must be set." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/armyset-window.cpp:544 msgid "The hero's standard (the flag) image must be set." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/armyset-window.cpp:547 msgid "The picture for the bag of items must be set." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/armyset-window.cpp:555 msgid "%1 does not have an image set for the %2 player" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/armyset-window.cpp:562 msgid "An army unit does not have a name." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/cityset-window.cpp:163 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/shieldset-window.cpp:150 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/shieldset-window.cpp:328 msgid "no image set" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/cityset-window.cpp:269 msgid "Choose a Cityset to Load" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/cityset-window.cpp:298 msgid "The cities picture is not set." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/cityset-window.cpp:300 msgid "The razed cities picture is not set." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/cityset-window.cpp:302 msgid "The port picture is not set." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/cityset-window.cpp:304 msgid "The signpost picture is not set." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/cityset-window.cpp:306 msgid "The ruins picture is not set." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/cityset-window.cpp:308 msgid "The temple picture is not set." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/cityset-window.cpp:310 msgid "The towers picture is not set." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/cityset-window.cpp:312 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/cityset-window.cpp:316 msgid "The tile width for temples must be over zero." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/cityset-window.cpp:314 msgid "The tile width for ruins must be over zero." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/city-editor-dialog.cpp:45 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/stack-editor-dialog.cpp:49 msgid "Strength" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/city-editor-dialog.cpp:46 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/stack-editor-dialog.cpp:50 msgid "Max Moves" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/city-editor-dialog.cpp:48 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/stack-editor-dialog.cpp:51 msgid "Upkeep" msgstr "" #. sets up the lists #: ../../lordsawar/lordsawar/trunk/po/../src/editor/main-window.cpp:483 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/main-window.cpp:594 #: ../../lordsawar/lordsawar/trunk/po/../src/armyprotobase.cpp:42 msgid "Untitled" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/main-window.cpp:483 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/main-window.cpp:594 msgid "No description" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/main-window.cpp:780 msgid "Choose Map to Load" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/main-window.cpp:810 msgid "Could not load map %1." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/main-window.cpp:830 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/main-window.cpp:913 msgid "Map was not saved!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/main-window.cpp:858 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/main-window.cpp:886 msgid "Map was not exported!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/main-window.cpp:1020 msgid "Auto" msgstr "" #. note to translators: this is a coordinate pair (x, y) #: ../../lordsawar/lordsawar/trunk/po/../src/editor/main-window.cpp:1241 msgid "(%1, %2)" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/main-window.cpp:1273 msgid "Bag" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/main-window.cpp:1533 msgid "No errors." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/main-window.cpp:1536 msgid "" "\n" "There is %1 more error" msgid_plural "" "\n" "There are %1 more errors" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/main-window.cpp:1538 msgid "" "\n" "There is %1 warning" msgid_plural "" "\n" "There are %1 warnings" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/main-window.cpp:1562 msgid "Choose Game to Load Map from" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/main-window.cpp:1589 msgid "Could not load game %1." msgstr "" #. init GUI stuff #: ../../lordsawar/lordsawar/trunk/po/../src/editor/cityset-main.cpp:50 msgid "LordsAWar! Cityset Editor" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/ruin-editor-dialog.cpp:222 msgid "No keeper" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/ruin-editor-dialog.cpp:340 msgid "No reward" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/select-army-dialog.cpp:173 msgid "No army" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/reward-editor-dialog.cpp:333 msgid "No item" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/reward-editor-dialog.cpp:379 msgid "No ally" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/reward-editor-dialog.cpp:433 msgid "No Ruin" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/tileset-window.cpp:94 msgid "Outer Top-Center" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/tileset-window.cpp:97 msgid "Outer Bottom-Center" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/tileset-window.cpp:100 msgid "Inner Middle-Center" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/tileset-window.cpp:106 msgid "Top-Left To Bottom-Right" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/tileset-window.cpp:107 msgid "Bottom-Left To Top-Right" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/tileset-window.cpp:117 msgid "Solid" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/tileset-window.cpp:118 msgid "Stippled" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/tileset-window.cpp:119 msgid "Randomized" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/tileset-window.cpp:120 msgid "Sunken" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/tileset-window.cpp:121 msgid "Tablecloth" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/tileset-window.cpp:122 msgid "Diagonal" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/tileset-window.cpp:123 msgid "Crosshatched" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/tileset-window.cpp:124 msgid "Sunken Striped" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/tileset-window.cpp:511 msgid "Choose a Tileset to Load" msgstr "" #. init GUI stuff #: ../../lordsawar/lordsawar/trunk/po/../src/editor/shieldset-main.cpp:50 msgid "LordsAWar! Shieldset Editor" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/shieldset-window.cpp:235 msgid "Choose an Shieldset to Load" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/city-info-tip.cpp:70 msgid "Razed!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/city-info-tip.cpp:88 msgid "Capital of\n" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/decorated.cpp:67 msgid "Minimize" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/decorated.cpp:75 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/decorated.cpp:128 msgid "Maximize" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/decorated.cpp:82 msgid "Close" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/decorated.cpp:122 msgid "Restore" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-lobby-dialog.cpp:205 msgid "Person" msgstr "" #. if it's this player's turn #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-lobby-dialog.cpp:242 msgid "Turn" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-lobby-dialog.cpp:283 msgid "Seated" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-lobby-dialog.cpp:640 msgid "People" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/new-network-game-download-window.cpp:28 msgid "Downloading." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/xmlhelper.cpp:394 msgid "Saving game without obfuscation.\n" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/armybase.cpp:87 #: ../../lordsawar/lordsawar/trunk/po/../src/armybase.cpp:90 #: ../../lordsawar/lordsawar/trunk/po/../src/armybase.cpp:93 #: ../../lordsawar/lordsawar/trunk/po/../src/armybase.cpp:96 #: ../../lordsawar/lordsawar/trunk/po/../src/armybase.cpp:99 #: ../../lordsawar/lordsawar/trunk/po/../src/armybase.cpp:102 #: ../../lordsawar/lordsawar/trunk/po/../src/armybase.cpp:105 #: ../../lordsawar/lordsawar/trunk/po/../src/armybase.cpp:108 #: ../../lordsawar/lordsawar/trunk/po/../src/armybase.cpp:111 #: ../../lordsawar/lordsawar/trunk/po/../src/armybase.cpp:114 #: ../../lordsawar/lordsawar/trunk/po/../src/armybase.cpp:116 #: ../../lordsawar/lordsawar/trunk/po/../src/armybase.cpp:118 #: ../../lordsawar/lordsawar/trunk/po/../src/armybase.cpp:121 msgid "%1%2" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/armybase.cpp:88 msgid "+1 str in open" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/armybase.cpp:91 msgid "+2 str in open" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/armybase.cpp:94 msgid "+1 str in woods" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/armybase.cpp:97 msgid "+1 str in hills" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/armybase.cpp:100 msgid "+1 str in city" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/armybase.cpp:103 msgid "+2 str in city" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/armybase.cpp:106 msgid "+1 stack in hills" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/armybase.cpp:109 msgid "Cancel city bonus" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/armybase.cpp:112 msgid "-1 enemy stack" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/armybase.cpp:114 msgid "+1 stack" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/armybase.cpp:116 msgid "+2 stack" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/armybase.cpp:119 msgid "cancel non-hero" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/armybase.cpp:122 msgid "cancel hero" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/ItemProto.cpp:108 msgid "Allows Flight" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/ItemProto.cpp:110 msgid "Doubles Movement" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/ItemProto.cpp:121 msgid "+%1 Battle" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/ItemProto.cpp:123 msgid "+%1 Command" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/ItemProto.cpp:125 msgid "+%1 gold per city" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/Itemlist.cpp:56 msgid "Could not parse items description file. Exiting!\n" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/main.cpp:79 msgid "non-numerical value for cache size" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/main.cpp:92 msgid "non-numerical value for seed value" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/main.cpp:117 msgid "version" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/main.cpp:118 msgid "Options:" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/main.cpp:119 msgid "Shows this help screen" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/main.cpp:120 msgid "Set the cache size for imagery to SIZE bytes" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/main.cpp:121 msgid "Start with a test-scenario" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/main.cpp:122 msgid "Seed the random number generator with NUMBER" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/main.cpp:123 msgid "Non-interactive stress test" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/main.cpp:124 msgid "Non-interactive network stress test" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/main.cpp:126 msgid "FILE can be a saved game file (.sav), or a map (.map) file." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/main.cpp:128 msgid "Report bugs to" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/main.cpp:138 msgid "Error: Cannot specify -t and have a file specified." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/main.cpp:144 msgid "Error: Cannot specify -s and have a file specified." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/main.cpp:150 msgid "Error: Cannot specify -s and -t simultaneously." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/main.cpp:156 msgid "Error: Must specify a file to load when specifying --turn." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/QCitySack.cpp:92 msgid "The priests thank you for sacking this evil place." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/QCitySack.cpp:98 msgid "The sacking of \"%1\" could not be accomplished." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/QCitySack.cpp:115 msgid "You must take over and sack the city of \"%1\"." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/Commentator.cpp:72 msgid "You are sadly in need of gold!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/Commentator.cpp:75 msgid "Your wealth is greather than the mightiest of dragons!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/Commentator.cpp:76 msgid "All your gold must surely be a burden!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/Commentator.cpp:80 msgid "Will no hero defend your honour?" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/Commentator.cpp:82 msgid "I see heroes are flocking to your banner!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/Commentator.cpp:86 msgid "Your enemies mock your feeble endeavours!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/Commentator.cpp:87 msgid "How much adversity can you endure?" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/Commentator.cpp:88 msgid "Your enemies are beyond measure!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/Commentator.cpp:89 msgid "Your dreams of conquest confound you!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/Commentator.cpp:92 msgid "Your sorry efforts have come to nought!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/Commentator.cpp:96 msgid "Victory is just beyond your reach!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/Commentator.cpp:97 msgid "Your destiny is forged in steel!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/Commentator.cpp:98 msgid "You stand at the crossroads of victory!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/Commentator.cpp:99 msgid "Attack is the best means of defence!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/Commentator.cpp:100 msgid "Do you feel the wolves snapping at your heels?" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/Commentator.cpp:103 msgid "Warlord! Your progress is astounding!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/Commentator.cpp:106 msgid "So, Warlord, you show some merit!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/Commentator.cpp:107 msgid "You are doing well... ...so far!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/Commentator.cpp:112 msgid "Beware! Lest overconfidence consume you!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/Commentator.cpp:113 msgid "Your name evokes fear and loathing!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/Commentator.cpp:124 msgid "Ahh, the expectation of a coming battle!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/Commentator.cpp:127 msgid "Warlord... a might battle is brewing!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/Commentator.cpp:131 msgid "As your capital city has fallen, so shall you!" msgstr "" #: ../dat/various/items/items.xml.in.h:1 msgid "Armour of Gods" msgstr "" #: ../dat/various/items/items.xml.in.h:2 msgid "Beserker Helm" msgstr "" #: ../dat/various/items/items.xml.in.h:3 msgid "Boots of Speed" msgstr "" #: ../dat/various/items/items.xml.in.h:4 msgid "Bow of Eldros" msgstr "" #: ../dat/various/items/items.xml.in.h:5 msgid "Chimes of Safety" msgstr "" #: ../dat/various/items/items.xml.in.h:6 msgid "Crimson Banner" msgstr "" #: ../dat/various/items/items.xml.in.h:7 msgid "Crown of Loriel" msgstr "" #: ../dat/various/items/items.xml.in.h:8 msgid "Cup of Haste" msgstr "" #: ../dat/various/items/items.xml.in.h:9 msgid "Darksword" msgstr "" #: ../dat/various/items/items.xml.in.h:10 msgid "Eldros's Pouch" msgstr "" #: ../dat/various/items/items.xml.in.h:11 msgid "Everful Purse" msgstr "" #: ../dat/various/items/items.xml.in.h:12 msgid "Firesword" msgstr "" #: ../dat/various/items/items.xml.in.h:13 msgid "Horn of Ages" msgstr "" #: ../dat/various/items/items.xml.in.h:14 msgid "Horn of Plenty" msgstr "" #: ../dat/various/items/items.xml.in.h:15 msgid "Horn of Siege" msgstr "" #: ../dat/various/items/items.xml.in.h:16 msgid "Icesword" msgstr "" #: ../dat/various/items/items.xml.in.h:17 msgid "Lightsword" msgstr "" #: ../dat/various/items/items.xml.in.h:18 msgid "Lock of Safety" msgstr "" #: ../dat/various/items/items.xml.in.h:19 msgid "Magic Carpet" msgstr "" #: ../dat/various/items/items.xml.in.h:20 msgid "Okradon's Pouch" msgstr "" #: ../dat/various/items/items.xml.in.h:21 msgid "Orb of Loriel" msgstr "" #: ../dat/various/items/items.xml.in.h:22 msgid "Phantom Steed" msgstr "" #: ../dat/various/items/items.xml.in.h:23 msgid "Ring of Power" msgstr "" #: ../dat/various/items/items.xml.in.h:24 msgid "Ring of Travel" msgstr "" #: ../dat/various/items/items.xml.in.h:25 msgid "Sceptre of Loriel" msgstr "" #: ../dat/various/items/items.xml.in.h:26 msgid "Shield of Courage" msgstr "" #: ../dat/various/items/items.xml.in.h:27 msgid "Silver Purse" msgstr "" #: ../dat/various/items/items.xml.in.h:28 msgid "Spear of Ank" msgstr "" #: ../dat/various/items/items.xml.in.h:29 msgid "Staff of Might" msgstr "" #: ../dat/various/items/items.xml.in.h:30 msgid "Staff of Movement" msgstr "" #: ../dat/various/items/items.xml.in.h:31 msgid "Staff of Ruling" msgstr "" #: ../dat/various/items/items.xml.in.h:32 msgid "Sword of Death" msgstr "" #: ../dat/various/items/items.xml.in.h:33 msgid "Tome of War" msgstr "" #: ../dat/various/items/items.xml.in.h:34 msgid "Troll Helm" msgstr "" #: ../dat/various/items/items.xml.in.h:35 msgid "Wand of Flight" msgstr "" #: ../dat/various/items/items.xml.in.h:36 msgid "Wings of Flying" msgstr "" #: ../dat/various/items/items.xml.in.h:37 msgid "Wings of the Eagle" msgstr "" #: ../dat/various/items/items.xml.in.h:38 msgid "Witch's Broom" msgstr "" #: ../dat/citynames.xml.in.h:1 msgid "Ankh-Morpok" msgstr "" #: ../dat/citynames.xml.in.h:2 msgid "Anominam" msgstr "" #: ../dat/citynames.xml.in.h:3 msgid "Anvil" msgstr "" #: ../dat/citynames.xml.in.h:4 msgid "Atwood" msgstr "" #: ../dat/citynames.xml.in.h:5 msgid "Banshire" msgstr "" #: ../dat/citynames.xml.in.h:6 msgid "Behistun" msgstr "" #: ../dat/citynames.xml.in.h:7 msgid "Blackfork" msgstr "" #: ../dat/citynames.xml.in.h:8 msgid "Blackstep" msgstr "" #: ../dat/citynames.xml.in.h:9 msgid "Blueshell" msgstr "" #: ../dat/citynames.xml.in.h:10 msgid "Boghazkoi" msgstr "" #: ../dat/citynames.xml.in.h:11 msgid "Bolt" msgstr "" #: ../dat/citynames.xml.in.h:12 msgid "Brunnaburgh" msgstr "" #: ../dat/citynames.xml.in.h:13 msgid "Capewell" msgstr "" #: ../dat/citynames.xml.in.h:14 msgid "Casterbridge" msgstr "" #: ../dat/citynames.xml.in.h:15 msgid "Chagamire" msgstr "" #: ../dat/citynames.xml.in.h:16 msgid "Cliff Town" msgstr "" #: ../dat/citynames.xml.in.h:17 msgid "Cloudrock" msgstr "" #: ../dat/citynames.xml.in.h:18 msgid "Coldpeak" msgstr "" #: ../dat/citynames.xml.in.h:19 msgid "Crust" msgstr "" #: ../dat/citynames.xml.in.h:20 msgid "Darcor" msgstr "" #: ../dat/citynames.xml.in.h:21 msgid "Dern" msgstr "" #: ../dat/citynames.xml.in.h:22 msgid "Devilian" msgstr "" #: ../dat/citynames.xml.in.h:23 msgid "Farburg" msgstr "" #: ../dat/citynames.xml.in.h:24 msgid "Fenring" msgstr "" #: ../dat/citynames.xml.in.h:25 msgid "Fishbend" msgstr "" #: ../dat/citynames.xml.in.h:26 msgid "Fogwell" msgstr "" #: ../dat/citynames.xml.in.h:27 msgid "Forthmark" msgstr "" #: ../dat/citynames.xml.in.h:28 msgid "Gall" msgstr "" #: ../dat/citynames.xml.in.h:29 msgid "Goldvale" msgstr "" #: ../dat/citynames.xml.in.h:30 msgid "Gormenghast" msgstr "" #: ../dat/citynames.xml.in.h:31 msgid "Greddle" msgstr "" #: ../dat/citynames.xml.in.h:32 msgid "Greystone" msgstr "" #: ../dat/citynames.xml.in.h:33 msgid "Harnew" msgstr "" #: ../dat/citynames.xml.in.h:34 msgid "Hartons" msgstr "" #: ../dat/citynames.xml.in.h:35 msgid "Heavensgate" msgstr "" #: ../dat/citynames.xml.in.h:36 msgid "Hellgate" msgstr "" #: ../dat/citynames.xml.in.h:37 msgid "Hemmings" msgstr "" #: ../dat/citynames.xml.in.h:38 msgid "Highrock" msgstr "" #: ../dat/citynames.xml.in.h:39 msgid "Highwater" msgstr "" #: ../dat/citynames.xml.in.h:40 msgid "Hopwith" msgstr "" #: ../dat/citynames.xml.in.h:41 msgid "Howlfen" msgstr "" #: ../dat/citynames.xml.in.h:42 msgid "Hurldt" msgstr "" #: ../dat/citynames.xml.in.h:43 msgid "Innesfallen" msgstr "" #: ../dat/citynames.xml.in.h:44 msgid "Ironfist" msgstr "" #: ../dat/citynames.xml.in.h:45 msgid "Jasp" msgstr "" #: ../dat/citynames.xml.in.h:46 msgid "Jenryll" msgstr "" #: ../dat/citynames.xml.in.h:47 msgid "Kadesh" msgstr "" #: ../dat/citynames.xml.in.h:48 msgid "Karhain" msgstr "" #: ../dat/citynames.xml.in.h:49 msgid "Kenquint" msgstr "" #: ../dat/citynames.xml.in.h:50 msgid "Kurigalzu" msgstr "" #: ../dat/citynames.xml.in.h:51 msgid "Lakerock" msgstr "" #: ../dat/citynames.xml.in.h:52 msgid "Lan" msgstr "" #: ../dat/citynames.xml.in.h:53 msgid "Lankhmar" msgstr "" #: ../dat/citynames.xml.in.h:54 msgid "Lobatse" msgstr "" #: ../dat/citynames.xml.in.h:55 msgid "Lond Daer" msgstr "" #: ../dat/citynames.xml.in.h:56 msgid "Lowstone" msgstr "" #: ../dat/citynames.xml.in.h:57 msgid "Lyrean" msgstr "" #: ../dat/citynames.xml.in.h:58 msgid "Meadford" msgstr "" #: ../dat/citynames.xml.in.h:59 msgid "Meirstead" msgstr "" #: ../dat/citynames.xml.in.h:60 msgid "Meormon" msgstr "" #: ../dat/citynames.xml.in.h:61 msgid "Middlehelm" msgstr "" #: ../dat/citynames.xml.in.h:62 msgid "Millrock" msgstr "" #: ../dat/citynames.xml.in.h:63 msgid "Moonshine" msgstr "" #: ../dat/citynames.xml.in.h:64 msgid "Nicaea" msgstr "" #: ../dat/citynames.xml.in.h:65 msgid "Nineveh" msgstr "" #: ../dat/citynames.xml.in.h:66 msgid "Pelerine" msgstr "" #: ../dat/citynames.xml.in.h:67 msgid "Pewrash" msgstr "" #: ../dat/citynames.xml.in.h:68 msgid "Poolstone" msgstr "" #: ../dat/citynames.xml.in.h:69 msgid "Preening" msgstr "" #: ../dat/citynames.xml.in.h:70 msgid "Prig" msgstr "" #: ../dat/citynames.xml.in.h:71 msgid "Pyronn" msgstr "" #: ../dat/citynames.xml.in.h:72 msgid "Quordia" msgstr "" #: ../dat/citynames.xml.in.h:73 msgid "Redhelm" msgstr "" #: ../dat/citynames.xml.in.h:74 msgid "Redstep" msgstr "" #: ../dat/citynames.xml.in.h:75 msgid "Remoldt" msgstr "" #: ../dat/citynames.xml.in.h:76 msgid "Ringstep" msgstr "" #: ../dat/citynames.xml.in.h:77 msgid "Ringtown" msgstr "" #: ../dat/citynames.xml.in.h:78 msgid "Rowahon" msgstr "" #: ../dat/citynames.xml.in.h:79 msgid "Sandstone" msgstr "" #: ../dat/citynames.xml.in.h:80 msgid "Scarpdale" msgstr "" #: ../dat/citynames.xml.in.h:81 msgid "Seastone" msgstr "" #: ../dat/citynames.xml.in.h:82 msgid "Shadowfallen" msgstr "" #: ../dat/citynames.xml.in.h:83 msgid "Shadwill" msgstr "" #: ../dat/citynames.xml.in.h:84 msgid "Shady Hill" msgstr "" #: ../dat/citynames.xml.in.h:85 msgid "Shantytown" msgstr "" #: ../dat/citynames.xml.in.h:86 msgid "Shieldstep" msgstr "" #: ../dat/citynames.xml.in.h:87 msgid "Skytower" msgstr "" #: ../dat/citynames.xml.in.h:88 msgid "Spirit Cave" msgstr "" #: ../dat/citynames.xml.in.h:89 msgid "Stonegate" msgstr "" #: ../dat/citynames.xml.in.h:90 msgid "Sunstone" msgstr "" #: ../dat/citynames.xml.in.h:91 msgid "Swordstep" msgstr "" #: ../dat/citynames.xml.in.h:92 msgid "Tarfrey" msgstr "" #: ../dat/citynames.xml.in.h:93 msgid "Targastin" msgstr "" #: ../dat/citynames.xml.in.h:94 msgid "Tebizond" msgstr "" #: ../dat/citynames.xml.in.h:95 msgid "Therryd" msgstr "" #: ../dat/citynames.xml.in.h:96 msgid "Thornsdale" msgstr "" #: ../dat/citynames.xml.in.h:97 msgid "Three Marshes" msgstr "" #: ../dat/citynames.xml.in.h:98 msgid "Tiburn" msgstr "" #: ../dat/citynames.xml.in.h:99 msgid "Timons" msgstr "" #: ../dat/citynames.xml.in.h:100 msgid "Tularean" msgstr "" #: ../dat/citynames.xml.in.h:101 msgid "Tyrill" msgstr "" #: ../dat/citynames.xml.in.h:102 msgid "Udo" msgstr "" #: ../dat/citynames.xml.in.h:103 msgid "Urko" msgstr "" #: ../dat/citynames.xml.in.h:104 msgid "Warportal" msgstr "" #: ../dat/citynames.xml.in.h:105 msgid "Watchtower" msgstr "" #: ../dat/citynames.xml.in.h:106 msgid "Welltown" msgstr "" #: ../dat/citynames.xml.in.h:107 msgid "Wending" msgstr "" #: ../dat/citynames.xml.in.h:108 msgid "West End" msgstr "" #: ../dat/citynames.xml.in.h:109 msgid "Whipsend" msgstr "" #: ../dat/citynames.xml.in.h:110 msgid "Whitestep" msgstr "" #: ../dat/citynames.xml.in.h:111 msgid "Woodring" msgstr "" #: ../dat/citynames.xml.in.h:112 msgid "Yearway" msgstr "" #: ../dat/citynames.xml.in.h:113 msgid "Yellowbone" msgstr "" #: ../dat/citynames.xml.in.h:114 msgid "Yeol" msgstr "" #: ../dat/templenames.xml.in.h:1 msgid "Altar of Fate" msgstr "" #: ../dat/templenames.xml.in.h:2 msgid "Altar of Offler" msgstr "" #: ../dat/templenames.xml.in.h:3 msgid "Brotherhood of Order" msgstr "" #: ../dat/templenames.xml.in.h:4 msgid "Cathedral" msgstr "" #: ../dat/templenames.xml.in.h:5 msgid "Druid's Home" msgstr "" #: ../dat/templenames.xml.in.h:6 msgid "Garden of Frost" msgstr "" #: ../dat/templenames.xml.in.h:7 msgid "Garden of Peace" msgstr "" #: ../dat/templenames.xml.in.h:8 msgid "High Priest's seat" msgstr "" #: ../dat/templenames.xml.in.h:9 msgid "Holy Ghost's Archive" msgstr "" #: ../dat/templenames.xml.in.h:10 msgid "Holy Place" msgstr "" #: ../dat/templenames.xml.in.h:11 msgid "Holy Wood" msgstr "" #: ../dat/templenames.xml.in.h:12 msgid "House of Small Gods" msgstr "" #: ../dat/templenames.xml.in.h:13 msgid "Ice temple" msgstr "" #: ../dat/templenames.xml.in.h:14 msgid "Monastery of Io" msgstr "" #: ../dat/templenames.xml.in.h:15 msgid "Offler's Temple" msgstr "" #: ../dat/templenames.xml.in.h:16 msgid "Order of Fire" msgstr "" #: ../dat/templenames.xml.in.h:17 msgid "Order of Spirit" msgstr "" #: ../dat/templenames.xml.in.h:18 msgid "Peasant's church" msgstr "" #: ../dat/templenames.xml.in.h:19 msgid "Sanctuary of the Fallen" msgstr "" #: ../dat/templenames.xml.in.h:20 msgid "Shrine of Power" msgstr "" #: ../dat/templenames.xml.in.h:21 msgid "Shrine of the Crusader" msgstr "" #: ../dat/templenames.xml.in.h:22 msgid "Shrine of the Mists" msgstr "" #: ../dat/templenames.xml.in.h:23 msgid "Shrine of the Paladin" msgstr "" #: ../dat/templenames.xml.in.h:24 msgid "Silent Monastery" msgstr "" #: ../dat/templenames.xml.in.h:25 msgid "Small temple" msgstr "" #: ../dat/templenames.xml.in.h:26 msgid "Temple of Flame" msgstr "" #: ../dat/templenames.xml.in.h:27 msgid "Tomb of Kings" msgstr "" #: ../dat/templenames.xml.in.h:28 msgid "Tomb of Warriors" msgstr "" #: ../dat/templenames.xml.in.h:29 msgid "Tower of Prayers" msgstr "" #: ../dat/templenames.xml.in.h:30 msgid "Warrior's Sanctuary" msgstr "" #: ../dat/signposts.xml.in.h:1 msgid "Beware!" msgstr "" #: ../dat/signposts.xml.in.h:2 msgid "Danger!" msgstr "" #: ../dat/signposts.xml.in.h:3 msgid "Here lies a foolish warrior." msgstr "" #: ../dat/signposts.xml.in.h:4 msgid "Keep out!" msgstr "" #: ../dat/signposts.xml.in.h:5 msgid "Kilroy was here." msgstr "" #: ../dat/signposts.xml.in.h:6 msgid "Turn back or die!" msgstr "" #: ../dat/signposts.xml.in.h:7 msgid "Visitors Welcome" msgstr "" #: ../dat/ruinnames.xml.in.h:1 msgid "Abandoned Temple" msgstr "" #: ../dat/ruinnames.xml.in.h:2 msgid "Abandoned Town" msgstr "" #: ../dat/ruinnames.xml.in.h:3 msgid "Abandoned Village" msgstr "" #: ../dat/ruinnames.xml.in.h:4 msgid "Ancient Ruins" msgstr "" #: ../dat/ruinnames.xml.in.h:5 msgid "Barren Ruins" msgstr "" #: ../dat/ruinnames.xml.in.h:6 msgid "Black Tomb" msgstr "" #: ../dat/ruinnames.xml.in.h:7 msgid "Bone-filled Pit" msgstr "" #: ../dat/ruinnames.xml.in.h:8 msgid "Creepy Crypt" msgstr "" #: ../dat/ruinnames.xml.in.h:9 msgid "Creepy Dungeon" msgstr "" #: ../dat/ruinnames.xml.in.h:10 msgid "Dark Cellars" msgstr "" #: ../dat/ruinnames.xml.in.h:11 msgid "Dark Dungeon" msgstr "" #: ../dat/ruinnames.xml.in.h:12 msgid "Dark Hole" msgstr "" #: ../dat/ruinnames.xml.in.h:13 msgid "Dark Temple" msgstr "" #: ../dat/ruinnames.xml.in.h:14 msgid "Dark Tower" msgstr "" #: ../dat/ruinnames.xml.in.h:15 msgid "Deserted Monastery" msgstr "" #: ../dat/ruinnames.xml.in.h:16 msgid "Dusty Caves" msgstr "" #: ../dat/ruinnames.xml.in.h:17 msgid "Fallen Temple" msgstr "" #: ../dat/ruinnames.xml.in.h:18 msgid "Forbidden Lair" msgstr "" #: ../dat/ruinnames.xml.in.h:19 msgid "Ghost Town" msgstr "" #: ../dat/ruinnames.xml.in.h:20 msgid "Goblin Hideout" msgstr "" #: ../dat/ruinnames.xml.in.h:21 msgid "Misty Maze" msgstr "" #: ../dat/ruinnames.xml.in.h:22 msgid "Misty Ruins" msgstr "" #: ../dat/ruinnames.xml.in.h:23 msgid "Old Dragon's Lair" msgstr "" #: ../dat/ruinnames.xml.in.h:24 msgid "Orcish Hut" msgstr "" #: ../dat/ruinnames.xml.in.h:25 msgid "Rampaged Village" msgstr "" #: ../dat/ruinnames.xml.in.h:26 msgid "Rat-filled Catacombs" msgstr "" #: ../dat/ruinnames.xml.in.h:27 msgid "Ruined Castle" msgstr "" #: ../dat/ruinnames.xml.in.h:28 msgid "Ruined City" msgstr "" #: ../dat/ruinnames.xml.in.h:29 msgid "Ruined Temple" msgstr "" #: ../dat/ruinnames.xml.in.h:30 msgid "Savaged Castle" msgstr "" #: ../dat/ruinnames.xml.in.h:31 msgid "Silent Farm" msgstr "" #: ../dat/ruinnames.xml.in.h:32 msgid "Silent Lair" msgstr "" #: ../dat/ruinnames.xml.in.h:33 msgid "Stormy Tower" msgstr "" #: ../dat/ruinnames.xml.in.h:34 msgid "Unholy Temple" msgstr "" #: ../dat/ruinnames.xml.in.h:35 msgid "Weird Ruins" msgstr "" #: ../dat/heronames.xml.in.h:1 msgid "Aladin" msgstr "" #: ../dat/heronames.xml.in.h:2 msgid "Alagon" msgstr "" #: ../dat/heronames.xml.in.h:3 msgid "Alcanadan" msgstr "" #: ../dat/heronames.xml.in.h:4 msgid "Alcanan" msgstr "" #: ../dat/heronames.xml.in.h:5 msgid "Alcanen" msgstr "" #: ../dat/heronames.xml.in.h:6 msgid "Alcargrim" msgstr "" #: ../dat/heronames.xml.in.h:7 msgid "Aldoran" msgstr "" #: ../dat/heronames.xml.in.h:8 msgid "Algaragon" msgstr "" #: ../dat/heronames.xml.in.h:9 msgid "Alloragon" msgstr "" #: ../dat/heronames.xml.in.h:10 msgid "Almarain" msgstr "" #: ../dat/heronames.xml.in.h:11 msgid "Alsharain" msgstr "" #: ../dat/heronames.xml.in.h:12 msgid "Andaradan" msgstr "" #: ../dat/heronames.xml.in.h:13 msgid "Andoron" msgstr "" #: ../dat/heronames.xml.in.h:14 msgid "Anmaron" msgstr "" #: ../dat/heronames.xml.in.h:15 msgid "Bandane" msgstr "" #: ../dat/heronames.xml.in.h:16 msgid "Belcarain" msgstr "" #: ../dat/heronames.xml.in.h:17 msgid "Beldarian" msgstr "" #: ../dat/heronames.xml.in.h:18 msgid "Belloren" msgstr "" #: ../dat/heronames.xml.in.h:19 msgid "Belshargrim" msgstr "" #: ../dat/heronames.xml.in.h:20 msgid "Belsharien" msgstr "" #: ../dat/heronames.xml.in.h:21 msgid "Caethlin" msgstr "" #: ../dat/heronames.xml.in.h:22 msgid "Cohen" msgstr "" #: ../dat/heronames.xml.in.h:23 msgid "Cormyr" msgstr "" #: ../dat/heronames.xml.in.h:24 msgid "Damonir" msgstr "" #: ../dat/heronames.xml.in.h:25 msgid "Dundorflas" msgstr "" #: ../dat/heronames.xml.in.h:26 msgid "Eldanas" msgstr "" #: ../dat/heronames.xml.in.h:27 msgid "Eldaragon" msgstr "" #: ../dat/heronames.xml.in.h:28 msgid "Ellorgrist" msgstr "" #: ../dat/heronames.xml.in.h:29 msgid "Elsharadan" msgstr "" #: ../dat/heronames.xml.in.h:30 msgid "Emoras" msgstr "" #: ../dat/heronames.xml.in.h:31 msgid "Emorgrist" msgstr "" #: ../dat/heronames.xml.in.h:32 msgid "Encalgrim" msgstr "" #: ../dat/heronames.xml.in.h:33 msgid "Encanadan" msgstr "" #: ../dat/heronames.xml.in.h:34 msgid "Enduradan" msgstr "" #: ../dat/heronames.xml.in.h:35 msgid "Endurien" msgstr "" #: ../dat/heronames.xml.in.h:36 msgid "Enmorath" msgstr "" #: ../dat/heronames.xml.in.h:37 msgid "Fanturian" msgstr "" #: ../dat/heronames.xml.in.h:38 msgid "Forgrym" msgstr "" #: ../dat/heronames.xml.in.h:39 msgid "Galbollan" msgstr "" #: ../dat/heronames.xml.in.h:40 msgid "Ganthag" msgstr "" #: ../dat/heronames.xml.in.h:41 msgid "Gilmorthas" msgstr "" #: ../dat/heronames.xml.in.h:42 msgid "Glathros" msgstr "" #: ../dat/heronames.xml.in.h:43 msgid "Grimbald" msgstr "" #: ../dat/heronames.xml.in.h:44 msgid "Gryzyl" msgstr "" #: ../dat/heronames.xml.in.h:45 msgid "Hathmort" msgstr "" #: ../dat/heronames.xml.in.h:46 msgid "Hunor" msgstr "" #: ../dat/heronames.xml.in.h:47 msgid "Ilgarion" msgstr "" #: ../dat/heronames.xml.in.h:48 msgid "Illorath" msgstr "" #: ../dat/heronames.xml.in.h:49 msgid "Ilmorgrist" msgstr "" #: ../dat/heronames.xml.in.h:50 msgid "Ilmorian" msgstr "" #: ../dat/heronames.xml.in.h:51 msgid "Induradan" msgstr "" #: ../dat/heronames.xml.in.h:52 msgid "Indurgrist" msgstr "" #: ../dat/heronames.xml.in.h:53 msgid "Ingaron" msgstr "" #: ../dat/heronames.xml.in.h:54 msgid "Ingorian" msgstr "" #: ../dat/heronames.xml.in.h:55 msgid "Inloran" msgstr "" #: ../dat/heronames.xml.in.h:56 msgid "Inmargrim" msgstr "" #: ../dat/heronames.xml.in.h:57 msgid "Insharien" msgstr "" #: ../dat/heronames.xml.in.h:58 msgid "Jomatta" msgstr "" #: ../dat/heronames.xml.in.h:59 msgid "Justarian" msgstr "" #: ../dat/heronames.xml.in.h:60 msgid "Kelmore" msgstr "" #: ../dat/heronames.xml.in.h:61 msgid "Kyrian" msgstr "" #: ../dat/heronames.xml.in.h:62 msgid "Lasfallas" msgstr "" #: ../dat/heronames.xml.in.h:63 msgid "Lurian" msgstr "" #: ../dat/heronames.xml.in.h:64 msgid "Lutomere" msgstr "" #: ../dat/heronames.xml.in.h:65 msgid "Maedhring" msgstr "" #: ../dat/heronames.xml.in.h:66 msgid "Mandraes" msgstr "" #: ../dat/heronames.xml.in.h:67 msgid "Morthorg" msgstr "" #: ../dat/heronames.xml.in.h:68 msgid "Nethlia" msgstr "" #: ../dat/heronames.xml.in.h:69 msgid "Nyvar" msgstr "" #: ../dat/heronames.xml.in.h:70 msgid "Odger" msgstr "" #: ../dat/heronames.xml.in.h:71 msgid "Omelan" msgstr "" #: ../dat/heronames.xml.in.h:72 msgid "Ondorien" msgstr "" #: ../dat/heronames.xml.in.h:73 msgid "Ongoladan" msgstr "" #: ../dat/heronames.xml.in.h:74 msgid "Orogond" msgstr "" #: ../dat/heronames.xml.in.h:75 msgid "Paylas" msgstr "" #: ../dat/heronames.xml.in.h:76 msgid "Phaeros" msgstr "" #: ../dat/heronames.xml.in.h:77 msgid "Quelya" msgstr "" #: ../dat/heronames.xml.in.h:78 msgid "Qyssia" msgstr "" #: ../dat/heronames.xml.in.h:79 msgid "Rimbanan" msgstr "" #: ../dat/heronames.xml.in.h:80 msgid "Romodan" msgstr "" #: ../dat/heronames.xml.in.h:81 msgid "Sharban" msgstr "" #: ../dat/heronames.xml.in.h:82 msgid "Sigward" msgstr "" #: ../dat/heronames.xml.in.h:83 msgid "Simisola" msgstr "" #: ../dat/heronames.xml.in.h:84 msgid "Staelram" msgstr "" #: ../dat/heronames.xml.in.h:85 msgid "Thastophere" msgstr "" #: ../dat/heronames.xml.in.h:86 msgid "Thordolf" msgstr "" #: ../dat/heronames.xml.in.h:87 msgid "Thorgolf" msgstr "" #: ../dat/heronames.xml.in.h:88 msgid "Thorgorain" msgstr "" #: ../dat/heronames.xml.in.h:89 msgid "Tumerain" msgstr "" #: ../dat/heronames.xml.in.h:90 msgid "Ulthmord" msgstr "" #: ../dat/heronames.xml.in.h:91 msgid "Ur-gallant" msgstr "" #: ../dat/heronames.xml.in.h:92 msgid "Vangarian" msgstr "" #: ../dat/heronames.xml.in.h:93 msgid "Vindomell" msgstr "" #: ../dat/heronames.xml.in.h:94 msgid "Waldorath" msgstr "" #: ../dat/heronames.xml.in.h:95 msgid "Wastain" msgstr "" #: ../dat/heronames.xml.in.h:96 msgid "Xaphocles" msgstr "" #: ../dat/heronames.xml.in.h:97 msgid "Xermian" msgstr "" #: ../dat/heronames.xml.in.h:98 msgid "Yamesh" msgstr "" #: ../dat/heronames.xml.in.h:99 msgid "Yorsha" msgstr "" #: ../dat/heronames.xml.in.h:100 msgid "Zorabadan" msgstr "" #: ../dat/heronames.xml.in.h:101 msgid "Zygashian" msgstr ""