trader 7.7 - en to nb translation catalogue (195 entries)

en: %s: invalid value for --max-turn: `%s'
nb: %s: ugyldig verdi for --max-turn: «%s»

en: %s: invalid operand `%s'
nb: %s: ugyldig operand «%s»

en: %s: invalid game number `%s'
nb: %s: ugyldig spillnummer «%s»

en: %s: extra operand `%s'
nb: %s: ekstra operand «%s»

note: TRANSLATORS: "John Zaitseff" [IPA d͡ʒɒn ˈzaɪ̯t͡səf] is the proper name of the author.  The IPA pronunciation in this comment is in UTF-8 encoding.
en: Star Traders (%s) %s
    Copyright (C) %s, John Zaitseff.
    
    Star Traders is a simple game of interstellar trading, where the object
    of the game is to create companies, buy and sell shares, borrow and repay
    money, in order to become the wealthiest player (the winner).
    
    This program is free software that is distributed under the terms of the
    GNU General Public License, version 3 or later.  You are welcome to
    modify and/or distribute it under certain conditions.  This program has
    NO WARRANTY, to the extent permitted by law; see the License for details.
nb: Star Traders (%s) %s
    Opphavsrett (C) %s, John Zaitseff.
    
    Star Traders er et enkelt spill med interstellar handel, der målet med
    spillet er å opprette firmaer, kjøpe og selge aksjer, låne og betale
    tilbake penger for å bli den rikeste spilleren (vinneren).
    
    Dette programmet er Fri programvare som distribueres under vilkårene
    i GNU General Public License, versjon 3 eller nyere. Du er velkommen
    til å endre og / eller distribuere det under visse betingelser. Dette
    programmet har INGEN GARANTI i den grad loven tillater, se lisens for
    detaljer.

en: %s: Try `%s --help' for more information.
nb: %s: Prøv «%s --help» for mer informasjon.

en: Usage: %s [OPTION ...] [GAME]
nb: Bruksmåte: %s [VALG ...] [SPILL]

en: Play Star Traders, a simple game of interstellar trading.
nb: Spill Star Traders, et enkelt spill med interstellar handel.

en: Options:
      -V, --version        output version information and exit
      -h, --help           display this help and exit
          --no-color       don't use color for displaying text
          --max-turn=NUM   set the number of turns to NUM
nb: Valg:
      -V, --version        vis versjonsinformasjon og avslutt
      -h, --help           vis denne hjelpen og avslutt
          --no-color       ikke bruk farger for visning av tekst
          --max-turn=NUM   sette antall runder til NUM

en: If GAME is specified as a number between 1 and 9, load and continue
    playing that game.  If GAME is not specified, start a new game.
nb: Hvis SPILL er angitt som et tall mellom 1 og 9, last og fortsette med
    å spille det spillet. Hvis SPILL ikke er angitt, start nytt spill.

note: TRANSLATORS: The first %s is the proper name of the package author, John Zaitseff [IPA d͡ʒɒn ˈzaɪ̯t͡səf]; the second %s is the e-mail address for reporting bugs.  Please add ANOTHER line with the (translated) text "Report translation bugs to <ADDRESS>\n", with ADDRESS replaced with either an e-mail 
en: Report bugs to %s <%s>.
nb: Rapporter feil, på engelsk, til %s <%s>.
    Oversettelsesfeil kan rapporteres til <i18n-nb@lister.ping.uio.no>.

note: TRANSLATORS: %s is the e-mail address for reporting bugs.  As with the previous string, please add ANOTHER line with the (translated) text "Report translation bugs to <ADDRESS>\n", with ADDRESS replaced with either an e-mail address or web URL for reporting bugs in your translation.
en: Report bugs to <%s>.
nb: Rapporter feil, på engelsk, til <%s>.
    Oversettelsesfeil kan rapporteres til <i18n-nb@lister.ping.uio.no>.

note: TRANSLATORS: The first %s is for packagers and may be something like "Debian".
en: Report %s bugs to <%s>.
nb: Rapporter %s feil til <%s>.

en: Star Traders home page: <%s>.
nb: Star Traders hjemmeside: <%s>.

en: Betelgeuse, Ltd
nb: Betelgeuse A/S

en: Capella Freight Co
nb: Capella Freight A/S

en: Gemeni Inc
nb: Gemeni A/S

en: Hercules and Co
nb: Hercules og Co

note: TRANSLATORS: The ordinal strings "1st" to "8th" are used in the Game Winner dialog box at the end of the game.  If ordinals depend on the gender of the player, it may be simpler to list cardinal numbers instead (eg, "No. 1").  Up to five characters are allowed (see ORDINAL_COLS in src/intf.h).
en: 1st
nb: 1.

en: 2nd
nb: 2.

en: 3rd
nb: 3.

en: 4th
nb: 4.

en: 5th
nb: 5.

en: 6th
nb: 6.

en: 7th
nb: 7.

en: 8th
nb: 8.

en: Loading game %d...
nb: Laster spill %d...

en:   First Player
nb:   Første spiller

en: The first player to go is ^{%ls^}.
nb: Spilleren som begynner er ^{%ls^}.

note: TRANSLATORS: The keycode <C> should be modified to match that (or those) specified with msgctxt "input|ContinueGame".
en: Enter number of players [^{1^}-^{%d^}] or ^{<C>^} to continue a game:
nb: Angi antall spillere [^{1^}-^{%d^}] eller ^{<F>^} for å fortsette et spill:

[ctx: input|ContinueGame]
note: TRANSLATORS: This string specifies the keycodes used to continue a game; these must NOT contain any numeric digit from 1 to 9.  The first character (keyboard input code) is used to print the user's response if one of those keys is pressed.  Both upper and lower-case versions should be present.
en: Cc
nb: Ff

en: Enter game number [^{1^}-^{9^}] or ^{<CTRL><C>^} to cancel:
nb: Tast inn spill nummer [^{1^}-^{9^}] eller ^{<CTRL><C>^} for å avbryte:

en: Please enter your name:
nb: Skriv inn navnet ditt:

en: Do you need any instructions? [^{Y^}/^{N^}]
nb: Trenger du noen instruksjoner? [^{J^}/^{N^}]

en:   Enter Player Names
nb:   Angi Spillernavn

en: Player %d:
nb: Spiller %d:

en: Does any player need instructions? [^{Y^}/^{N^}]
nb: Trenger noen av deltakere instruksjoner? [^{J^}/^{N^}]

en:   Game Over
nb:   Spillet er slutt

en: The game is over after one turn. | The game is over after %d turns.
nb[0]: Spillet er over etter en runde.
nb[1]: Spillet er over etter %d runder.

en:   Total Value
nb:   Total verdi

en: Your total value was ^{%N^}.
nb: Din samlede verdi var ^{%N^}.

en: The winner is ^{%ls^}
    who is ^[*** BANKRUPT ***^]
nb: Vinneren er ^{%ls^}
    som er ^[*** KONKURS ***^]

en: The winner is ^{%ls^}
    with a value of ^{%N^}.
nb: Vinneren er ^{%ls^}
    med en verdi på ^{%N^}.

en:   Game Winner
nb:   Vinner av spillet

[ctx: subtitle]
note: TRANSLATORS: "Player" is used as a column title in a table containing all player names.
en: Player
nb: Spiller

[ctx: subtitle]
note: TRANSLATORS: "Total Value" refers to the total worth (shares, cash and debt) of any given player.  %ls is the currency symbol of the current locale.
en: Total Value (%ls)
nb: Total verdi (%ls)

en: Player: ^{%ls^}
nb: Spiller: ^{%ls^}

en:   Turn: ^{%d^}
nb:   Runde: ^{%d^}

en:   ^[*** Last Turn ***^]
nb:   ^[*** Forrige runde ***^]

en:   Stock Portfolio
nb:   Aksjeportefølje

note: TRANSLATORS: The current player is bankrupt (has no shares or cash, ie, whose total value is zero)
en: ^[* * *   B A N K R U P T   * * *^]
nb: ^[* * *   K O N K U R S   * * *^]

en: No companies on the map
nb: Ingen bedrifter på kartet

[ctx: subtitle]
note: TRANSLATORS: "Company" is a two-line column label in a table containing a list of companies.
en: 
    Company
nb: 
    Firma

[ctx: subtitle]
note: TRANSLATORS: "Ownership" is a two-line column label in a table containing the current player's percentage ownership in any given company.  The maximum column width is 10 characters (see OWNERSHIP_COLS in src/intf.h).
en: Ownership
    (%%)
nb: Eierskap
    (%%)

[ctx: subtitle]
note: TRANSLATORS: "Holdings" is a two-line column label in a table containing the number of shares the current player owns in any given company.  The maximum column width is 10 characters (see STOCK_OWNED_COLS in src/intf.h).
en: Holdings
    (shares)
nb: Beholdning
    (aksjer)

[ctx: subtitle]
note: TRANSLATORS: "Return" is a two-line column label in a table containing the share return as a percentage in any given company.  The maximum column width is 10 characters (see SHARE_RETURN_COLS in src/intf.h).
en: Return
    (%%)
nb: Utbytte
    (%%)

[ctx: subtitle]
note: TRANSLATORS: "Price per share" is a two-line column label in a table containing the price per share in any given company.  %ls is the currency symbol in the current locale.  The maximum column width is 12 characters INCLUDING the currency symbol (see SHARE_PRICE_COLS in src/intf.h).
en: Price per
    share (%ls)
nb: Pris per
    aksje (%ls)

[ctx: label]
note: TRANSLATORS: The "Total value", "Current cash", "Current debt" and "Interest rate" labels MUST all be the same length (ie, right-padded with spaces as needed) and must have at least one trailing space so that the display routines work correctly.  The maximum length of each label is 36 characters. No
en: Total value:
nb: Total verdi:

[ctx: label]
en: Current cash:
nb: Nåværende kontanter:

[ctx: label]
en: Current debt:
nb: Eksisterende gjeld:

[ctx: label]
en: Interest rate:
nb: Rentesats:

note: TRANSLATORS: Each label may be up to 37 characters wide (for <1> and <2>) or 38 characters wide (for <3> and <CTRL><C>).  The sequences "^{" and "^}" change the character rendition (attributes) and take up no space.
en: ^{<1>^} Display stock portfolio
nb: ^{<1>^} Vis aksjeportefølje

en: ^{<2>^} Declare bankruptcy
nb: ^{<2>^} Gå konkurs

en: ^{<3>^} Save and end the game
nb: ^{<3>^} Lagre og avslutt spillet

en: ^{<CTRL><C>^} Quit the game
nb: ^{<CTRL><C>^} Avslutt spillet

note: TRANSLATORS: The maximum column width is either 38 characters (including the trailing space), or 76 characters minus the length of the longest of the four strings above this one.  The sequences "^{", "^}", "^[" and "^]" do not take up any room.  "%lc" takes up either one or two columns, depending on
en: Select move [^[%lc^]-^[%lc^]/^{1^}-^{3^}/^{<CTRL><C>^}]:
nb: Velg trekk [^[%lc^]-^[%lc^]/^{1^}-^{3^}/^{<CTRL><C>^}]:

note: TRANSLATORS: A game usually consists of DEFAULT_MAX_TURN (50) turns.  On each turn, the computer randomly selects NUMBER_MOVES (20) moves (positions on the map); each player selects just one move per turn.  "Move" refers to the player's choice.
en: Move ^{%lc^}
nb: Trekk ^{%lc^}

en: ^{<2>^} (Declare bankruptcy)
nb: ^{<2>^} (Gå konkurs)

en: ^{<3>^} (Save and end the game)
nb: ^{<3>^} (Lagre og avslutt spillet)

en: ^{<CTRL><C>^} (Quit the game)
nb: ^{<CTRL><C>^} (Avslutt spillet)

en: Are you sure? [^{Y^}/^{N^}]
nb: Er du sikker? [^{J^}/^{N^}]

en: Saving game %d...
nb: Lagrer spill %d...

en:   Bankruptcy Court
nb:   Skifteretten

note: TRANSLATORS: %ls is the player's name.
en: %ls has been declared bankrupt by the Interstellar Trading Bank.
nb: %ls er erklært konkurs av Interstellar Handelsbank.

note: TRANSLATORS: %ls is the player's name.
en: %ls has declared bankruptcy.
nb: %ls har gått konkurs.

en:   New Company
nb:   Nytt firma

en: A new company has been formed!
    Its name is ^{%ls^}.
nb: Et nytt firma er opprettet!
    Navnet er ^{%ls^}.

en: ^{%ls^} has just merged into ^{%ls^}.
    Please note the following transactions:
nb: ^{%ls^} har nettopp fusjonert med ^{%ls^}.
    Vær oppmerksom på følgende transaksjoner:

en:   Company Merger
nb:   Fusjon

[ctx: label]
note: TRANSLATORS: "Old stock" refers to the company that has just ceased existence due to a merger. Note that the "Old stock" and "New stock" labels MUST be the same length and must contain a trailing space for the display routines to work correctly.  The maximum length of each label is 36 characters.
en: Old stock:
nb: Gamle aksjer:

[ctx: label]
note: TRANSLATORS: "New stock" refers to the company that has absorbed the other due to a merger.
en: New Stock:
nb: Nye aksjer:

[ctx: subtitle]
note: TRANSLATORS: "Total" refers to the total number of shares in the new company after a merger.  The maximum column width is 8 characters (see MERGE_TOTAL_STOCK_COLS in src/intf.h).
en: Total
nb: Totalt

[ctx: subtitle]
note: TRANSLATORS: "New" refers to how many (new) shares each player receives in the surviving company after a merger. The maximum column width is 8 characters (see MERGE_NEW_STOCK_COLS in src/intf.h).
en: New
nb: Ny

[ctx: subtitle]
note: TRANSLATORS: "Old" refers to how many shares each player had in the company ceasing existence.  The maximum column width is 8 characters (see MERGE_OLD_STOCK_COLS in src/intf.h).
en: Old
nb: Gammel

note: TRANSLATORS: %ls represents the company name.
en: %ls has been declared bankrupt by the Interstellar Trading Bank.
    
    ^{All assets have been taken to repay outstanding loans.^}
nb: %ls er erklært konkurs av Interstellar Handelsbank.
    
    ^{Alle eiendeler er overtatt for å betale tilbake utestående lån.^}

note: TRANSLATORS: %ls represents the company name.
en: %ls has been declared bankrupt by the Interstellar Trading Bank.
    
    ^{The Bank has agreed to pay stock holders ^}%.2f%%^{ of the share value on each share owned.^}
nb: %ls er erklært konkurs av Interstellar Handelsbank.
    
    ^{Banken har avtalt å betale aksjonærer ^}%.2f%%^{ av aksjeverdien på hver aksje.^}

[ctx: label]
note: TRANSLATORS: The label "Amount paid per share" refers to payment made by the Interstellar Trading Bank to each player upon company bankruptcy.  This label MUST be the same length as "Old share value" and MUST have at least one trailing space for the display routines to work correctly.  The maximum l
en: Amount paid per share:
nb: Betalt beløp per aksje:

[ctx: label]
note: TRANSLATORS: "Old share value" refers to the share price of a company before it was forced into bankruptcy by the Bank.  This label must be the same width as "Amount paid per share".
en: Old share value:
nb: Gammel aksjeverdi:

en:   Interstellar Trading Bank
nb:   Interstellar Handelsbank

en: You were forced to borrow %N
    to cover losses from company shares.
nb: Du ble tvunget til å låne %N
    til å dekke tap fra selskapets aksjer.

en: Your debt has amounted to %N!
    ^{The Bank has impounded ^}%N^{ from your cash.^}
nb: Gjelden din er kommet opp i %N!
    ^{Banken har beslaglagt ^}%N^{ fra kontantbeholdningen.^}

en:   Interstellar Stock Exchange
nb:   Interstellar Børs

[ctx: subtitle]
note: TRANSLATORS: "Shares left" is a two-line column label in a table containing the number of shares left to be purchased in any given company.  The maximum column width is 10 characters (see STOCK_LEFT_COLS in src/intf.h).
en: Shares
    left
nb: Aksjer
    igjen

[ctx: subtitle]
note: TRANSLATORS: "Shares issued" is a two-line column label in a table containing the number of shares already sold (ie, bought by all players) in any given company.  The maximum column width is 10 characters (see STOCK_ISSUED_COLS in src/intf.h).
en: Shares
    issued
nb: Aksjer
    utstedt

note: TRANSLATORS: Each label may be up to 37 characters wide (for <1> and <2>) or 38 characters wide (for <3> and <4>).
en: ^{<2>^} Display galaxy map
nb: ^{<2>^} Vis galaksekart

en: ^{<3>^} Visit the Trading Bank
nb: ^{<3>^} Besøke Handelsbanken

en: ^{<4>^} Exit the Stock Exchange
nb: ^{<4>^} Forlat børsen

en: Enter selection [^[Company letter^]/^{1^}-^{4^}]:
nb: Angi valg [^[Firmabrev^]/^{1^}-^{4^}]:

[ctx: label]
note: TRANSLATORS: The "Total value", "Current cash", "Current debt", "Interest rate" and "Credit limit" labels MUST all be the same length (ie, right-padded with spaces as needed) and must have at least one trailing space so that the display routines work correctly.  The maximum length of each label is 3
en: Credit limit:
nb: Kredittgrense:

note: TRANSLATORS: The "Borrow money", "Repay debt" and "Exit from the Bank" menu options must all be the same length (ie, padded with trailing spaces as required).  The maximum length is 72 characters.
en: ^{<1>^} Borrow money
nb: ^{<1>^} Låne penger

en: ^{<2>^} Repay debt
nb: ^{<2>^} Nedbetal gjeld

en: ^{<3>^} Exit from the Bank
nb: ^{<3>^} Gå ut av banken

en: Enter selection [^{1^}-^{3^}]:
nb: Angi valg [^{1^}-^{3^}]:

en:   Insufficient Credit Limit
nb:   Utilstrekkelig kredittgrense

en: The Bank will not lend you any more money.
nb: Banken vil ikke låne deg mer penger.

en: How much do you wish to borrow?
nb: Hvor mye ønsker du å låne?

en:   No Debt
nb:   Ingen gjeld

en: You have no debt to repay.
nb: Du har ingen gjeld å betale.

en:   No Cash
nb:   Ingen kontanter

en: You have no cash with which to repay the debt!
nb: Du har ingen penger å nedbetale gjeld med!

en: How much do you wish to repay?
nb: Hvor mye ønsker du å tilbakebetale?

note: TRANSLATORS: %ls represents the company name.
en:   Stock Transaction in %ls
nb:   Aksjetransaksjon for %ls

[ctx: label|Stock A]
note: TRANSLATORS: "Shares issued" represents the number of shares already sold by the company to all players. Note that the labels "Shares issued", "Shares left", "Price per share" and "Return" must all be the same length and must have at least one trailing space for the output routines to work correctly
en: Shares issued:
nb: Aksjer utstedt:

[ctx: label|Stock A]
note: TRANSLATORS: "Shares left" is the number of shares that are left to be purchased in the current company.
en: Shares left:
nb: Aksjer igjen:

[ctx: label|Stock A]
note: TRANSLATORS: "Price per share" is the cost of each share in the current company.
en: Price per share:
nb: Pris per aksje:

[ctx: label|Stock A]
note: TRANSLATORS: "Return" is the share return as a percentage.
en: Return:
nb: Utbytte:

[ctx: label|Stock B]
note: TRANSLATORS: "Current holdings" is the number of shares the current player owns in this particular company. Note that the labels "Current holdings", "Percentage owned" and "Current cash" MUST all be the same length and contain at least one trailing space for the display routines to work correctly.  
en: Current holdings:
nb: Aksjeportefølge:

[ctx: label|Stock B]
note: TRANSLATORS: "Percentage owned" is the current player's percentage ownership in this particular company.
en: Percentage owned:
nb: Eierandel:

[ctx: label|Stock B]
en: Current cash:
nb: Kontanter:

note: TRANSLATORS: Each label may be up to 35 characters wide (for <1> and <2>) or 36 characters wide (for <3> and <4>).
en: ^{<1>^} Buy stock from company
nb: ^{<1>^} Kjøp aksjer fra selskap

en: ^{<2>^} Sell stock back to company
nb: ^{<2>^} Selg aksjer tilbake til selskap

en: ^{<3>^} Bid company to issue more shares
nb: ^{<3>^} Be firmaet utstede flere aksjer

en: ^{<4>^} Exit to the Stock Exchange
nb: ^{<4>^} Forlat børsen

en: Enter selection [^{1^}-^{4^}]:
nb: Angi valg [^{1^}-^{4^}]:

en:   No Shares Available
nb:   Ingen aksjer tilgjengelig

en: No more shares are available for purchase.
nb: Ingen flere aksjer er tilgjengelig for kjøp.

en:   Insufficient Cash
nb:   Ikke nok penger

en: You do not have enough cash
    to purchase additional shares.
nb: Du har ikke nok penger
    til å kjøpe flere aksjer.

en: You can purchase ^{one^} share. | You can purchase up to ^{%'ld^} shares.
nb[0]: Du kan kjøpe ^{en^} aksje.
nb[1]: Du kan kjøpe opptil ^{%'ld^} aksjer.

en: How many shares do you wish to purchase?
nb: Hvor mange aksjer ønsker du å kjøpe?

en:   No Shares
nb:   Ingen aksjer

en: You do not have any shares to sell.
nb: Du har ingen aksjer å selge.

en: You can sell ^{one^} share. | You can sell up to ^{%'ld^} shares.
nb[0]: Du kan selge ^{en^} aksje.
nb[1]: Du kan selge opptil ^{%'ld^} aksjer.

en: How many shares do you wish to sell?
nb: Hvor mange aksjer ønsker du å selge?

en:   No Shares Issued
nb:   Ingen aksjer utstedt

note: TRANSLATORS: %ls represents the company name.
en: %ls has refused
    to issue more shares.
nb: %ls har avslått
    å utstede flere aksjer.

en:   Shares Issued
nb:   Aksjer utstedt

note: TRANSLATORS: %ls represents the company name.
en: %ls has issued
    ^{one^} more share. | %ls has issued
    ^{%'ld^} more shares.
nb[0]: %ls har utstedt
    ^{en^} ny aksje.
nb[1]: %ls har utstedt
    ^{%'ld^} nye aksjer.

en: %s: missing field on line %d
nb: %s: manglende felt på linje %d

en: %s: illegal field on line %d
nb: %s: ulovlig felt på linje %d

en: %s: illegal field on line %d: `%s'
nb: %s: ugyldig felt på linje %d: «%s»

en: %s: illegal value on line %d: `%s'
nb: %s: ugyldig verdi på linje %d: «%s»

en: %s: illegal value on line %d
nb: %s: ugyldig verdi på linje %d

en: %s: illegal characters on line %d
nb: %s: ugyldig tegn på linje %d

en: %s: could not convert string
nb: %s: kunne ikke konvertere streng

en:   Game Not Found
nb:   Spill ikke funnet

en: Game %d has not been saved to disk.
nb: Spillet %d er ikke lagret på disken.

en:   Game Not Loaded
nb:   Spill ikke lastet

en: Game %d could not be loaded from disk.
    
    ^{File %s: %s^}
nb: Spillet %d kunne ikke lastes fra disk.
    
    ^{Fil %s: %s^}

en: %s: missing header in game file
nb: %s: mangler topptekst i spillfilen

en: %s: not a valid game file
nb: %s: ikke en gyldig spillfil

en: %s: missing subheader in game file
nb: %s: mangler undertittel i spillfilen

en: %s: saved under a different version of Star Traders
nb: %s: lagret under en annen versjon av Star Traders

en: %s: saved under an incompatible character encoding
nb: %s: lagret med en inkompatibel tegnkoding

en: %s: illegal or missing field on line %d
nb: %s: ulovlig eller manglende felt på linje %d

en:   Game Not Saved
nb:   Spill ikke lagret

en: Game %d could not be saved to disk.
    
    ^{Directory %s: %s^}
nb: Spillet %d kunne ikke lagres til disk.
    
    ^{Mappe %s: %s^}

en: Game %d could not be saved to disk.
    
    ^{File %s: %s^}
nb: Spillet %d kunne ikke lagres til disken.
    
    ^{Fil %s: %s^}

note: TRANSLATORS: The help text for Star Traders is marked up using a custom mark-up format NOT used anywhere else in the source code. Each string is a single page of text that is displayed in an area 76 columns wide by 16 lines high.  Each line is delimited by "\n".  NO word-wrapping is performed: you m
en: ^BStar Traders^N  is a simple game  of  interstellar trading.  The object of the
    game is to amass  the greatest amount  of wealth  possible.  This is done by
    creating interstellar  shipping lanes, expanding them  and buying shares  in
    the companies  controlling  them.  Shares  appreciate  in value  as  company
    operations expand.  In addition, the return  on each share (as a percentage)
    also changes.  Players may also borrow from the Interstellar Trading Bank to
    finance additional purchases on the Stock Exchange.
    
    The map of the galaxy  is represented  by a ^B~x^N x ^B~y^N grid.  A typical section
    of it may be:
    
            ^e ~. ~. ^s~*^e ~. ~. ~. ^s~*^e ^s~*^e ~. ^N
            ^e ~. ~. ~. ~. ~. ~. ~. ~. ~. ^N        ^e ~. ^N represents ^Bempty space^N,
            ^e ~. ^s~*^e ~. ~. ~. ~. ~. ~. ~. ^N        ^s ~* ^N represents a ^Bstar^N.
            ^e ~. ~. ~. ~. ~. ~. ~. ^s~*^e ~. ^N
            ^e ~. ~. ~. ~. ^s~*^e ~. ~. ~. ~. ^N
nb: ^BStar Traders^N  er et enkelt spill med  interstellar handel. Målet med spillet
    er å samle  størst  mulig  formue. Dette  gjøres  ved å skape  interstellare
    seilingsleder,  utvide dem  og kjøpe aksjer  i selskapene  for å kontrollere
    dem. Aksjer  stiger i verdi ettesom  selskapsoperasjonene utvides. Dessuten,
    avkastningen på hver del (i prosent) endres også. Spillere kan også låne fra
    Interstellar Handelsbank for å finansiere flere kjøp på børsen.
    
    Kartet  over galaksen  er representert  ved en  ^B~x^N x ^B~y^N  rutenett. En typisk
    seksjon kan være:
    
            ^e ~. ~. ^s~*^e ~. ~. ~. ^s~*^e ^s~*^e ~. ^N
            ^e ~. ~. ~. ~. ~. ~. ~. ~. ~. ^N        ^e ~. ^N forestiller ^Btomrom^N,
            ^e ~. ^s~*^e ~. ~. ~. ~. ~. ~. ~. ^N        ^s ~* ^N forestiller en ^Bstjerne^N.
            ^e ~. ~. ~. ~. ~. ~. ~. ^s~*^e ~. ^N
            ^e ~. ~. ~. ~. ^s~*^e ~. ~. ~. ~. ^N

en: The computer selects ^B~m^N moves  (labeled ^k~1^N to ^k~M^N)  at random, and places these
    on the map.  To select  any of the highlighted positions, press that letter.
    For example, some of the moves on the map may be:
    
    
            ^e ^k~1^e ~. ^s~*^e ~. ~. ~. ^s~*^e ^s~*^e ~. ^N
            ^e ~. ~. ~. ^k~3^e ~. ~. ~. ~. ~. ^N
            ^e ~. ^s~*^e ~. ~. ~. ~. ^k~5^e ~. ~. ^N        Moves ^k~1^N to ^k~5^N shown.
            ^e ~. ^k~2^e ~. ~. ^k~4^e ~. ~. ^s~*^e ~. ^N
            ^e ~. ~. ~. ~. ^s~*^e ~. ~. ~. ~. ^N
    
    
    Selecting a position  that is  ^Bnot^N  next to a star (such as moves ^k~1^N, ^k~3^N or ^k~5^N)
    will set up  an ^Boutpost^N,  not belonging  to any company.  Thus, if move ^k~3^N is
    selected on the above map, a ^o ~+ ^N would be placed at that position.
nb: Datamaskinen velger  ^B~m^N  trekk (merket ^k~1^N to ^k~M^N) vilkårlig, og legger disse på
    kartet. For å velge noen av de markerte stedene, trykk på bokstaven. Noen av
    trekkene på kartet kan for eksempel være:
    
    
            ^e ^k~1^e ~. ^s~*^e ~. ~. ~. ^s~*^e ^s~*^e ~. ^N
            ^e ~. ~. ~. ^k~3^e ~. ~. ~. ~. ~. ^N
            ^e ~. ^s~*^e ~. ~. ~. ~. ^k~5^e ~. ~. ^N        Trekk ^k~1^N til ^k~5^N vist.
            ^e ~. ^k~2^e ~. ~. ^k~4^e ~. ~. ^s~*^e ~. ^N
            ^e ~. ~. ~. ~. ^s~*^e ~. ~. ~. ~. ^N
    
    
    Å velge en posisjon  som ^Bikke^N er ved siden  av en stjerne  (trekk som  ^k~1^N,  ^k~3^N
    eller ^k~5^N)  vil sette opp  en ^Butpost^N,  som ikke tilhører  noe selskap. Slik at
    hvis  trekk ^k~3^N er  valgt  på  kartet  ovenfor vil ^o ~+ ^N bli  plassert  ved  den
    posisjonen.

en: If, on the other hand, a position  next to  a star  (or another outpost)  is
    selected, a ^Bcompany^N would be formed  and its letter would appear on the map.
    As a reward for creating the company, you are granted the first five shares.
    Up to ^B~c^N companies can be created in this way.
    
    If a position  next to  an existing company  is selected, the company  would
    expand its operations  by one square.  This increases the cost of its shares
    and hence  your return.  Thus,  if the map  was as shown below,  selecting ^k~6^N
    or ^k~8^N increases Company ^B~B^N's shipping lane:
    
            ^e ^k~1^e ~. ^s~*^e ~. ~. ~. ^s~*^e ^s~*^e ~. ^N
            ^e ~. ~. ~. ^o~+^e ~. ~. ^k~6^e ~. ~. ^N
            ^e ~. ^s~*^e ~. ~. ~. ~. ^c~B^e ^c~B^e ^c~B^e ^N        Move ^k~6^N or ^k~8^N increases Company ^B~B^N.
            ^e ~. ^k~2^e ~. ~. ^k~4^e ~. ~. ^s~*^e ^c~B^e ^N
            ^e ~. ~. ~. ~. ^s~*^e ~. ~. ~. ^k~8^e ^N
nb: Hvis  på den annen side  en posisjon  ved siden  av en stjerne  (eller annen
    utpost) er valgt, vil et ^Bfirma^N bli dannet  og dets  bokstav vises på kartet.
    Som en belønning for å skape firmaet får du de første fem aksjene. Opp til ^B~c^N
    firmaer kan opprettes på denne måten.
    
    Hvis en posisjon ved siden av et eksisterende selskap er valgt vil selskapet
    utvide sin virksomhet  med én rute. Dette øker kostnadene til dets aksjer og
    dermed  avkastningen. Dermed,  hvis kartet  er som vist nedenfor,  å velge ^k~6^N
    eller ^k~8^N øker selskapet ^B~B^Ns skipslei:
    
            ^e ^k~1^e ~. ^s~*^e ~. ~. ~. ^s~*^e ^s~*^e ~. ^N
            ^e ~. ~. ~. ^o~+^e ~. ~. ^k~6^e ~. ~. ^N
            ^e ~. ^s~*^e ~. ~. ~. ~. ^c~B^e ^c~B^e ^c~B^e ^N        Trekk ^k~6^N eller ^k~8^N øker selskapet ^B~B^N.
            ^e ~. ^k~2^e ~. ~. ^k~4^e ~. ~. ^s~*^e ^c~B^e ^N
            ^e ~. ~. ~. ~. ^s~*^e ~. ~. ~. ^k~8^e ^N

en: Selecting positions next to stars increases the value of your stock by about
    five times as much  as an extension  not next to a star.  Thus move ^k~6^N should
    be preferred to move ^k~8^N.
    
            ^e ^c~C^e ~. ^s~*^e ~. ~. ~. ^s~*^e ^s~*^e ~. ^N
            ^e ^k~1^e ^o~+^e ~. ^o~+^e ~. ~. ^k~6^e ~. ~. ^N
            ^e ~. ^s~*^e ~. ~. ~. ~. ^c~B^e ^c~B^e ^c~B^e ^N        Move ^k~6^N is preferred to ^k~8^N.
            ^e ~. ^k~2^e ~. ~. ^k~4^e ~. ~. ^s~*^e ^c~B^e ^N
            ^e ~. ~. ~. ~. ^s~*^e ~. ~. ~. ^k~8^e ^N
    
    You may also expand  any company  by selecting positions  next to  outposts.
    Such outposts  will be swallowed up  by  that company.  Thus,  move  ^k~1^N  will
    extend  Company ^B~C^N by ^Btwo^N squares.  As a bonus,  outposts  next to  stars are
    more valuable:  the company's share price  will increase by a greater amount
    than it would for outposts not next to stars.
nb: Å velge posisjoner ved siden  av stjerner øker verdien av din beholdning med
    ca. fem  ganger  så mye som  en forlengelse  som  ikke  er ved  siden  av en
    stjerne. Derfor bør trekk ^k~6^N foretrekkes fremfor ^k~8^N.
    
            ^e ^c~C^e ~. ^s~*^e ~. ~. ~. ^s~*^e ^s~*^e ~. ^N
            ^e ^k~1^e ^o~+^e ~. ^o~+^e ~. ~. ^k~6^e ~. ~. ^N
            ^e ~. ^s~*^e ~. ~. ~. ~. ^c~B^e ^c~B^e ^c~B^e ^N        Trekk ^k~6^N foretrekkes fremfor ^k~8^N.
            ^e ~. ^k~2^e ~. ~. ^k~4^e ~. ~. ^s~*^e ^c~B^e ^N
            ^e ~. ~. ~. ~. ^s~*^e ~. ~. ~. ^k~8^e ^N
    
    Du kan også  utvide ethvert  selskap  ved  å velge posisjoner  ved  siden av
    utposter. Slike utposter  vil bli slukt av det selskapet. Dermed vil trekk ^k~1^N
    utvide  selskap ^B~C^N  med ^Bto^N kvadrater. Som en bonus  er utposter  ved siden av
    stjernene mer verdifulle: selskapets aksjekurs  vil øke med en større mengde
    enn det ville gjort for utposter som ikke er ved siden av stjerner.

en: If two companies  are separated on the map by only one square, then they can
    be ^Bmerged^N into  one company  by selecting that position (if available).  For
    example, on the map below, companies ^B~A^N and ^B~B^N  can be merged  by selecting ^k~5^N.
    When this occurs, the company  with the greater assets value  takes over the
    other one.  Here, Company ^B~B^N might take over  Company ^B~A^N.  Company ^B~A^N ceases to
    exist, although it may reappear as an entirely new company at a later stage.
    
            ^e ^k~1^e ~. ^s~*^e ~. ~. ~. ^s~*^e ^s~*^e ~. ^N
            ^e ~. ~. ~. ^c~A^e ^c~A^e ^k~5^e ^c~B^e ~. ~. ^N
            ^e ~. ^s~*^e ~. ~. ^c~A^e ~. ^c~B^e ^c~B^e ^c~B^e ^N        Move ^k~5^N merges companies ^B~A^N and ^B~B^N.
            ^e ~. ^k~2^e ~. ~. ~. ~. ~. ^s~*^e ^c~B^e ^N
            ^e ~. ~. ~. ~. ^s~*^e ~. ^o~+^e ~. ~. ^N
    
    When  companies  merge, players are granted  shares in the  dominant company
    proportional to the amount  owned in the old company.  As well, a cash bonus
    is also paid, proportional to the percentage of the old company owned.
nb: Hvis to selskaper  skilles på kartet  ved bare  én rute, kan de ^Bfusjoneres^N i
    ett selskap  ved å velge den posisjonen (hvis tilgjengelig). For eksempel på
    kartet nedenfor  kan bedriftene ^B~A^N og ^B~B^N  fusjoneres  ved å velge ^k~5^N. Når dette
    skjer tar selskapet  med størst aktiva over det andre. Her kan  selskap ^B~B^N ta
    over selskap ^B~A^N. Selskap ^B~A^N opphører  å eksistere, selv  om det kan  dukke opp
    igjen som en helt nytt selskap på et senere tidspunkt.
    
            ^e ^k~1^e ~. ^s~*^e ~. ~. ~. ^s~*^e ^s~*^e ~. ^N
            ^e ~. ~. ~. ^c~A^e ^c~A^e ^k~5^e ^c~B^e ~. ~. ^N
            ^e ~. ^s~*^e ~. ~. ^c~A^e ~. ^c~B^e ^c~B^e ^c~B^e ^N        Trekk ^k~5^N fusjonerer selskapene ^B~A^N og ^B~B^N.
            ^e ~. ^k~2^e ~. ~. ~. ~. ~. ^s~*^e ^c~B^e ^N
            ^e ~. ~. ~. ~. ^s~*^e ~. ^o~+^e ~. ~. ^N
    
    Når selskaper  fusjonerer  blir spillerne  tildelt aksjer  i det dominerende
    selskapet  proporsjonal med mengden  eid i det  gamle selskapet. En kontant-
    bonus blir og utbetalt, proporsjonalt med eierandelen i det gamle selskapet.

en: Once you select your move, you enter  the ^BInterstellar Stock Exchange^N.  Here
    you may  purchase shares,  sell them, borrow from  the Trading Bank or repay
    some of your debt (if applicable).  Note that each company  issues a limited
    number of shares -- you cannot go on buying for ever!  You may, however, bid
    for more shares to be issued.  You have a better chance of succeeding if you
    own a larger proportion of the company.
    
    The game usually ends after ^B~t^N turns.  However, you may  end the game sooner
    by pressing  ^K<CTRL><C>^N  when asked  to select  a move.  As  well, individual
    players can declare themselves bankrupt at  any time.  If your debt is large
    enough, the Bank  may do this for you!  If you  do not complete your game in
    the time you have available, you may save the game and continue it later.
    
    
    The ^Bwinner of the game^N  is the person  with the greatest  net  worth  (total
    value of cash, stock and debt).  ^HGood luck^N and may the best person win!
nb: Når du har valgt ditt trekk går du inn i ^BInterstellar Børs^N. Her kan du kjøpe
    og selge aksjer, låne fra Handelsbanken  eller tilbakebetale  noe av gjelden
    din  (hvis det  er aktuelt). Merk at hvert  selskap  utsteder  et  begrenset
    antall aksjer — du kan ikke fortsette  å kjøpe for alltid! Du kan imidlertid
    by på flere aksjer som utstedes. Du har en bedre sjanse for å lykkes hvis du
    eier en større andel av selskapet.
    
    Normalt slutter spillet etter  ^B~t^N  runder. Men du kan avslutte tidligere ved
    å trykke  ^K<CTRL><C>^N  når anmodet  om å velge et trekk. Individuelle spillere
    kan erklære seg  konkurs når som helst. Hvis gjelden er stor nok, kan banken
    gjøre dette  for deg! Hvis du  ikke  fullfører  spillet  i den tiden  du har
    tilgjengelig, kan du lagre spillet og fortsette senere.
    
    
    ^BVinneren  av  spillet^N  er  den personen  med  størst  formue  (totalverdi av
    kontanter, aksjer og gjeld). ^HLykke til^N, må den beste vinne!

en: @ Help text, page 7
nb: @ Hjelpetekst, side 7

en: @ Help text, page 8
nb: @ Hjelpetekst, side 8

en: @ Help text, page 9
nb: @ Hjelpetekst, side 9

en: @ Help text, page 10
nb: @ Hjelpetekst, side 10

en:   How to Play
nb:   Slik spiller man

note: TRANSLATORS: The first %d is the current page number, the second is the number of pages your help text takes (6, in English).  You can replace the second %d with a fixed word, if you like.
en: Page %d of %d
nb: Side  %d av %d

note: TRANSLATORS: The reason the user is not asked "Press any key to continue" is historical: many, many people used to ask "where is the <ANY> key?" :-)
en: [ Press <SPACE> to continue ]
nb: [ Trykk <MELLOMROM> for å fortsette ]

note: TRANSLATORS: The specific use of <SPACE> and <BACKSPACE> is not essential: you can use <DEL>, <PAGE-UP>, <UP>, <LEFT> or <BACK-TAB> instead of <BACKSPACE>, and almost any other key instead of <SPACE> (other than <ESC>, <CANCEL>, <EXIT>, <CTRL><C>, <CTRL><G> or <CTRL><\>). Note that the maximum label
en: [ Press <SPACE> to continue or <BACKSPACE> for the previous page ]
nb: [ Trykk <MELLOMROM> for å fortsette eller <BACKSPACE> for forrige side ]

en: %s: string has incorrect format: `%s'
nb: %s: streng har feil format: «%s»

en: %s: character has illegal width: `%lc'
nb: %s: tegn har ugyldig bredde: «%lc»

en: terminal size is too small (%d x %d required)
nb: terminal størrelsen er for liten (%d x %d kreves)

en: mkchstr: `%s'
nb: mkchstr: «%s»

en: gettxline: illegal character in string: `%ls'
nb: gettxline: ugyldig tegn i streng: «%ls»

[ctx: input|Yes]
note: TRANSLATORS: The strings with msgctxt "input|Yes" and "input|No" contain the keycodes used to determine whether a user is answering "Yes" or "No" in response to some question. Both upper and lower-case versions should be present.
en: Yy
nb: Jj

[ctx: answer]
note: TRANSLATORS: The strings "Yes" and "No" are printed as a response to user input in answer to questions like "Are you sure? [Y/N] "
en: Yes
nb: Ja

[ctx: answer]
en: No
nb: Nei

en: out of memory
nb: ikke mer minne

en: xmbstowcs: `%s'
nb: xmbstowcs: «%s»

en: xwcrtomb: `%lc'
nb: xwcrtomb: «%lc»

en: %s: option '%s' is ambiguous; possibilities:
nb: %s: valget «%s» er flertydig; muligheter:

en: %s: option '%s' is ambiguous
nb: %s: valget «%s» er flertydig

en: %s: option '--%s' doesn't allow an argument
nb: %s: valget «--%s» tillater ikke et argument

en: %s: option '%c%s' doesn't allow an argument
nb: %s: valget «%c%s» tillater ikke argumenter

en: %s: option '--%s' requires an argument
nb: %s: valget «--%s» krever et argument

en: %s: unrecognized option '--%s'
nb: %s: ukjent valg «--%s»

en: %s: unrecognized option '%c%s'
nb: %s: ukjent valg «%c%s»

en: %s: invalid option -- '%c'
nb: %s: ugyldig valg -- «%c»

en: %s: option requires an argument -- '%c'
nb: %s: valget krever et argument -- «%c»

en: %s: option '-W %s' is ambiguous
nb: %s: valget «-W %s» er flertydig

en: %s: option '-W %s' doesn't allow an argument
nb: %s: valget «-W %s» tillater ikke argumenter

en: %s: option '-W %s' requires an argument
nb: %s: valget «-W %s» krever et argument
